Gaming with shivang 2.0
@shivang02· YouTube·Gaming·India· data refreshed 2026-11-09View channel ↗- Subscribers
- 3.15M
- Average views
- 991.1K last 25 videos
- 90-day growth
- +1.0%
- Brand partners seen
- 0
The least a brand should pay for a dedicated video here:
$•,•••| Integration (60–90 s) | $••• |
|---|---|
| Short / Reel | $••• |
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About Gaming with shivang 2.0
Gaming with shivang 2.0 (@shivang02) is a gaming creator on YouTube based in India, with 3.15M subscribers, 646.5M total views and 482 videos.
💗PAIN IS TEMPORARY BUT SUBSCRIBERS ARE FOREVER SO SUBSCRIBE ME💗 👋Hello my name is Shivang Ranjan and I love gaming I specially love to create content out of gaming thats why i made this channel and named it gaming with shivang 2.0 💖 iss channel par mai tumlog ke saath funny aur gaming content share karta hoon mai minecraft,gta,valorant and boht saare alag games khelta hu. gaming is my passion and this channel is all about gaming SUBSCRIBERS MILESTONE :- ♥️5K - 02 | 11 | 2019 ♥️10K - 10 | 11 | 2019 ♥️30K - 28 | 12 | 2019 ♥️50K - 09 | 02 | 2020 ♥️75K - 06 | 07 | 2020 ♥️100K - 9 | 08 | 2020 ♥️150K -14| 09 | 2020 ♥️200K -12| 10 | 2020 ♥️300K -21| 11 | 2020 ♥️400K -25| 01 | 2021 ❤️500K -28| 03 | 2021 ❤️700K -29| 08 | 2022 ❤️800K -01| 09 | 2022 ❤️900K -10| 09 | 2022 ❤️Thank You Gws Army for 1M 🎂🎂 29 | 09 | 2022
The channel publishes gameplay, commentary, and entertainment content centered on titles including Minecraft, Grand Theft Auto, Valorant, and a broad range of other games. The creator describes gaming as a passion and positions the channel as a venue for sharing "funny and gaming content" with an audience primarily in India. The channel operates with a stated focus on entertainment-driven gameplay rather than competitive esports or educational gaming content.
Who should partner with Gaming with shivang 2.0?
The audience is concentrated in India, reflecting the creator's location and primary language use (Hindi-English code-switching evident in the channel bio). The channel's content mix—covering Minecraft, GTA, Valorant, and casual gaming titles—attracts viewers interested in entertainment-driven gameplay rather than competitive esports strategy or technical tutorials. This positions the channel for partnerships with gaming hardware manufacturers, casual gaming platforms, mobile game publishers, and entertainment brands targeting gaming audiences in South Asia. The audience tier and gaming category suggest alignment with brands in the gaming peripherals, streaming software, gaming chairs, energy drinks, and casual mobile gaming verticals.