ألعاب ذهنية
@al3abtub· YouTube·Entertainment· data refreshed 2026-11-12View channel ↗- Subscribers
- 117K
- Average views
- 63.6K last 25 videos
- 90-day growth
- +0.0%
- Brand partners seen
- 0
The least a brand should pay for a dedicated video here:
$•,•••| Integration (60–90 s) | $••• |
|---|---|
| Short / Reel | $••• |
- ☐ Owns the channel
- ☐ Reach matches real views
- ☐ No fraud record
- ☐ Category is accurate
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About ألعاب ذهنية
ألعاب ذهنية (@al3abtub) is an entertainment creator on YouTube, with 117K subscribers, 8.93M total views and 62 videos.
مرحبًا بكم في قناتكم! 🎉 المجال الرئيسي: الترفيه العقلي (ألغاز، اختبارات ذكاء، تحديات ذهنية). أسلوب القناة: ترفيهي + تعليمي + تفاعلي . التميّز: الجمع بين التحدي – القصة – الفكاهة الذكية. ألعاب ذهنية.. الذكاء صار متعة! معًا حققنا إنجازات رائعة: ❤️ أول مشترك 100 مشترك 1000 مشترك (01/21/25)💹 10,000 مشترك (02/24/25)💹 100,000 مشترك (03/29/26)💹 1000,000..⏳ #ألغاز #تحديات #اختبارات #ألعاب_ذهنية
The channel specializes in mental puzzles, IQ tests, and cognitive challenges presented through a format that blends entertainment, education, and interactive engagement. The creator's stated approach combines challenge-based content with narrative elements and intelligent humor, positioning the channel at the intersection of puzzle entertainment and skill-building.
The channel's average video length and publishing cadence suggest a consistent content schedule designed to maintain audience engagement within the puzzle and mental-challenge entertainment category.
The content appeals to viewers seeking cognitive stimulation through gamified formats. The channel's bio emphasizes that "mental games have become entertainment" (ألعاب ذهنية.. الذكاء صار متعة), reflecting a positioning that treats intellectual challenge as entertainment rather than educational obligation.
Who should partner with ألعاب ذهنية?
Brand categories well-suited to this audience include puzzle and brain-training applications, educational technology platforms, cognitive assessment tools, and entertainment-focused consumer products. Advertisers targeting audiences interested in intellectual challenge and skill-building games represent natural fit categories. The channel's emphasis on interactive and challenge-based content suggests viewers who engage actively with content rather than passively consuming it.
The audience composition likely skews toward viewers seeking entertainment with cognitive value—a demographic that overlaps with educational content consumers but prioritizes entertainment delivery. This positioning differentiates the channel from purely educational content and from casual entertainment, placing it in a specific niche within the broader entertainment category.
The puzzle-specific positioning of ألعاب ذهنية creates distinct audience characteristics and advertiser appeal within the mid-tier entertainment creator space.