Dannika
@dannikayt· YouTube·Gaming·Peru· data refreshed 2026-11-09View channel ↗- Subscribers
- 5.56M
- Average views
- 727.1K last 1 videos
- 90-day growth
- +5.1%
- Brand partners seen
- 0
The least a brand should pay for a dedicated video here:
$•,•••| Integration (60–90 s) | $••• |
|---|---|
| Short / Reel | $••• |
- ☐ Owns the channel
- ☐ Reach matches real views
- ☐ No fraud record
- ☐ Category is accurate
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About Dannika
Dannika (@dannikayt) is a gaming creator on YouTube based in Peru, with 5.56M subscribers, 7.74B total views and 772 videos.
Hola soy Dannika y me gusta hacer videos de Roblox, Minecraft, Poppy playtime y muchos mas. Suscribete!!
Dannika operates a digital channel centered on the gaming landscape, with a primary focus on sandbox and interactive titles. The content library highlights gameplay experiences within Roblox and Minecraft, alongside explorations of horror-themed titles such as Poppy Playtime. The creator produces long-form video content that documents various in-game scenarios, challenges, and narrative-driven adventures. By maintaining a consistent presence within these specific gaming communities, the channel serves as a hub for enthusiasts of creative building games and character-driven horror experiences. The production style emphasizes direct engagement with game mechanics, providing viewers with a look at trending titles and popular virtual environments. This creator maintains a dedicated focus on the gaming sector, ensuring that the content remains aligned with the evolving interests of players who frequent these specific platforms.
Who should partner with Dannika?
The audience for this channel consists of individuals interested in sandbox gaming, creative building, and horror-themed digital experiences. Viewers are typically drawn to content that showcases gameplay walkthroughs and interactive storytelling within popular virtual worlds. Given the focus on titles like Roblox and Minecraft, the channel aligns with brands specializing in gaming peripherals, hardware, and software utilities designed for younger or casual gaming demographics. Additionally, companies providing digital gift cards, gaming accessories, or educational coding platforms may find relevance here. The viewer profile shares commonalities with communities centered around creators such as Techy Plays and SPIDER GAMER, where the interest lies in accessible, entertaining gaming content. Brands looking to reach a demographic engaged in digital play and virtual social spaces will find this channel a suitable environment for product integration, particularly for companies focused on the gaming lifestyle and interactive entertainment sectors.