Z gaming
@zgamingofficial
So hello friends, kaise ho aap sab, welcome to my channel I am a content creator from INDIA🇮🇳. I play Minecraft and will be playing different games in future :) Make sure you are subscribed to this channel. Please support me to reach my milestone (2M subs). It is difficult but not impossible. For business enquiry: (We don't promote rummy betting casino prediction etc) Much much love to you guys ❤️
2.05M
Subscribers
367.8M
Total views
278
Videos
—
Avg views (recent)
not yet captured
About Z gaming
Z gaming is a YouTube-based gaming content creator from India with 2,050,000 subscribers and 367,839,634 total views across 278 published videos. The channel focuses primarily on Minecraft gameplay, with stated plans to expand into other game titles. The creator's bio indicates a direct engagement style, addressing the audience in Hindi and emphasizing community support toward reaching channel milestones.
The channel operates under a selective brand-partnership policy, explicitly declining promotions for rummy betting, casino prediction, and similar verticals. This stance suggests a deliberate curation of sponsorship opportunities aligned with platform guidelines and audience expectations.
With a subscriber base at the 2-million threshold, Z gaming occupies a significant position within the gaming creator ecosystem. The total view count of 367.8 million reflects sustained audience engagement over the channel's publishing history. The 278 videos published indicate a consistent content cadence, though specific upload frequency data is not currently available. The channel's growth trajectory and audience composition position it within the high-tier segment of gaming creators, comparable in scale to established peers in the same niche.
Z gaming's estimated sponsorship rates
Z gaming's estimated sponsorship rate for integrated YouTube video placements ranges from $1,476 to $3,690, with a typical mid-point estimate of $2,460 per video. This pricing reflects the creator's 2,050,000-subscriber base and the gaming niche's CPM structure on YouTube.
The rate positioning is driven by several factors: subscriber count places the creator at parity with established gaming peers such as Gatchman (2,050,000 subs) and Ahmed - Nemesis (2,050,000 subs), establishing a baseline within the high-tier audience segment. Gaming content typically commands moderate CPM rates relative to finance or technology niches, reflecting advertiser demand and audience demographics in the gaming vertical.
Geographic location in India may influence the rate structure, as creator earnings on YouTube are partly determined by viewer geography and purchasing power parity. The creator's explicit exclusion of high-risk verticals (betting, casino prediction) narrows the sponsorship pool but may support premium positioning with brand-safety-conscious advertisers.
The estimate is algorithmic and based on subscriber count calibrated against niche and platform benchmarks. Actual rates may vary based on audience composition, engagement metrics, and negotiated terms. Refer to the /methodology page for the full pricing model.
Who should partner with Z gaming?
Z gaming's audience of 2,050,000 subscribers is concentrated within the gaming vertical, with primary focus on Minecraft gameplay and secondary expansion into broader gaming titles. The channel's bio and engagement style suggest a predominantly India-based or India-adjacent audience, given the use of Hindi-language address and cultural framing.
Brand categories aligned with this creator's audience include gaming hardware manufacturers, esports platforms, game publishers, streaming software providers, and gaming peripheral brands. Secondary opportunities exist in educational technology (coding and game-design education platforms), energy drink and snack brands with gaming sponsorship portfolios, and mobile gaming apps.
The audience tier classification as "high" indicates substantial reach and engagement potential. Comparable peers in the gaming niche—including ESL Counter-Strike (2,060,000 subs), Roby (2,030,000 subs), and Gatchman (2,050,000 subs)—serve similar advertiser categories, though with different game-specific focuses. Z gaming's Minecraft specialization appeals to a broad age range, from younger players to adult hobbyists, which may broaden advertiser appeal relative to more niche competitive-gaming channels.
The creator's explicit brand-safety stance against betting and casino content suggests an audience demographic skewing toward younger viewers or family-friendly contexts, making the channel suitable for mainstream gaming brands and educational partners.
Z gaming's growth and performance
Z gaming was first tracked by InfluencerUnion on May 11, 2026, at 2,050,000 subscribers. The latest snapshot, also from May 11, 2026, shows no change in subscriber count over this 1-day observation window. This single data point provides insufficient basis for growth-rate analysis. Average view counts for the last 30 days are not yet available in our database. Longer-term growth trajectory and seasonal patterns cannot be assessed with current data. Future snapshots will enable analysis of subscriber velocity, video performance trends, and audience expansion patterns.
How our pricing estimate works for Z gaming
Z gaming's estimated sponsorship rate is calculated algorithmically using subscriber count (2,050,000) multiplied by niche-specific CPM benchmarks for gaming content on YouTube, adjusted for platform and format multipliers. The estimate does not incorporate direct engagement metrics (views, comments, shares) or audience composition data, as these are not yet available in our tracking history. The basis is classified as "metric_estimate" with zero community data points, meaning the rate reflects statistical modeling rather than reported brand deals or creator-disclosed pricing. Actual sponsorship rates depend on audience demographics, geographic distribution, engagement rates, and negotiated terms. For detailed explanation of the algorithmic model, CPM assumptions, and adjustment factors, see the /methodology page.