VALORANT Esports BR
YouTubeBR

VALORANT Esports BR

@valesportsbr

Seja bem-vindo ao canal oficial de VALORANT Esports no YouTube. Confira notícias e muito mais em nosso site: https://valorantesports.com/

342K

Subscribers

161.9M

Total views

5.16K

Videos

Avg views (recent)

not yet captured

About VALORANT Esports BR

VALORANT Esports BR is the official YouTube channel for VALORANT esports coverage in Brazil, operated by Riot Games' regional esports division. The channel has accumulated 342,000 subscribers and 161.9 million total views across 5,163 published videos, establishing it as a primary source for competitive VALORANT news, match highlights, player interviews, and tournament coverage in the Portuguese-speaking market. The channel's content strategy centers on professional esports content rather than casual gameplay, positioning it as a media outlet within the gaming category. The channel directs viewers to valorantesports.com for additional esports news and information. As an official esports broadcaster, VALORANT Esports BR operates within Riot Games' structured esports ecosystem, which includes franchise leagues, international tournaments, and regional competitions. The channel's subscriber base reflects the size of the Brazilian esports audience interested in competitive VALORANT content, a title that has maintained significant esports investment and viewership since its 2020 launch.

VALORANT Esports BR's estimated sponsorship rates

Estimated sponsorship rates for VALORANT Esports BR range from $410 to $1,026 per integrated video placement, with a typical rate of $684. This mid-tier pricing reflects the channel's 342,000-subscriber base and positioning within gaming esports content. The rate estimate is derived algorithmically from subscriber count, niche CPM benchmarks for gaming esports content, and YouTube platform multipliers; it has not yet been calibrated against direct creator rate submissions or brand partnership data. Gaming esports channels typically command CPM rates influenced by audience geography (Brazil-based viewership), content format (esports-focused rather than entertainment gaming), and advertiser demand within the competitive gaming vertical. Peers at similar subscriber counts—including Bilel Gaming (342,000 subs), zenichi_maizen (343,000 subs), and Mikey Maizen - Minecraft (344,000 subs)—operate in overlapping audience tiers, though their content categories and geographic reach may produce different rate profiles. Brands considering partnership should note that esports content often attracts gaming hardware, energy drink, and esports betting advertisers, which can influence CPM and sponsorship structure. For detailed methodology behind rate calculation, see the /methodology page.

Who should partner with VALORANT Esports BR?

VALORANT Esports BR reaches an audience of 342,000 subscribers primarily interested in professional competitive VALORANT content, with secondary interest in esports and gaming news. The channel's 161.9 million total views indicate sustained viewership across tournament coverage, team highlights, player spotlights, and esports industry updates. The audience is concentrated in Brazil and Portuguese-speaking regions, reflecting the channel's regional esports focus. Brand categories well-suited to this audience include gaming hardware manufacturers, esports betting platforms, energy and sports drinks, gaming peripherals (keyboards, mice, headsets), esports training platforms, and streaming technology providers. The audience demographic skews toward esports enthusiasts aged 13–35, with particular concentration among competitive gamers and esports fans who follow professional VALORANT leagues and international tournaments. Unlike general gaming channels that attract casual players, VALORANT Esports BR's audience consists of competitive gaming enthusiasts and esports spectators who consume professional-level content. This positions the channel as valuable for brands targeting the esports vertical specifically, rather than general gaming audiences. Peer channels at similar scale, such as zenichi_maizen (343,000 subs) and 펭귄몬스터 (345,000 subs), serve comparable audience sizes but with different content focuses, suggesting that esports-specific positioning creates a distinct advertiser appeal within the broader gaming category.

VALORANT Esports BR's growth and performance

VALORANT Esports BR was first tracked on 2026-05-11 at 342,000 subscribers. The latest snapshot, also from 2026-05-11, shows no change in subscriber count over the 1-day observation span. This single-day snapshot provides insufficient data to assess growth trajectory, seasonal patterns, or long-term subscriber trends. Average view counts for the last 30 days are not yet available. To establish meaningful growth analysis, additional historical data points spanning weeks or months would be required.

How our pricing estimate works for VALORANT Esports BR

The estimated sponsorship rate ($410–$1,026 typical: $684) is calculated algorithmically based on subscriber count, niche CPM benchmarks for gaming esports content, and platform/format multipliers specific to YouTube integrated video placements. The estimate has not yet been calibrated against community-submitted rate data or brand partnership records. For a detailed explanation of the rate-calculation methodology, including CPM assumptions, geographic adjustments, and format multipliers, visit the /methodology page.