동수칸TV
YouTubeKR

동수칸TV

@ukitivi

로스트 아크,롤, 풋볼매니저 등 종합게임 방송 한동숙의 칸튜브 치지직 생방송 https://chzzk.naver.com/75cbf189b3bb8f9f687d2aca0d0a382b 비지니스 문의: charon@gysent.com

566K

Subscribers

826.2M

Total views

6.18K

Videos

Avg views (recent)

not yet captured

About 동수칸TV

동수칸TV is a gaming-focused YouTube channel operated by 한동숙, based in South Korea. The channel publishes comprehensive gaming content spanning multiple titles, including Lost Ark, League of Legends, and Football Manager. With 566,000 subscribers and 826.2 million total views accumulated across 6,185 published videos, the channel represents a sustained presence in the Korean gaming creator ecosystem. The creator maintains an active streaming presence on Chzzk, Naver's live-streaming platform, in addition to YouTube video publishing. Business inquiries are directed to charon@gysent.com. The channel's output reflects a generalist gaming approach rather than specialization in a single title, positioning it within the broader category of multi-game streaming and commentary content.

동수칸TV's estimated sponsorship rates

동수칸TV's estimated sponsorship rate for integrated YouTube video placements ranges from $679 to $1,698, with a typical rate of $1,132 per video. This pricing reflects the channel's mid-tier audience classification and subscriber count of 566,000. The rate estimate is derived algorithmically based on subscriber volume, niche-specific CPM benchmarks for gaming content, and platform-specific multipliers for YouTube video integrations. Gaming content typically commands moderate CPM rates relative to finance or technology verticals, and Korean-market gaming channels operate within regional advertising-rate parameters. The creator's prolific output—6,185 videos published—suggests established production capacity and audience retention patterns that support mid-tier sponsorship valuations. Peer creators in the gaming niche with comparable subscriber counts (Ukri at 564,000 subs, KUNの50人クラフト at 569,000 subs, ADC Gaming at 576,000 subs, and Bubs at 578,000 subs) operate within similar rate bands. For precise methodology and calibration details, see the /methodology page.

Who should partner with 동수칸TV?

동수칸TV reaches 566,000 subscribers primarily interested in multi-title gaming content. The channel's focus on Lost Ark, League of Legends, and Football Manager indicates appeal to audiences engaged with both competitive multiplayer games and simulation-based gaming experiences. This dual-interest profile suggests potential brand alignment with gaming hardware manufacturers, esports platforms, in-game cosmetics retailers, gaming peripheral companies, and gaming-adjacent lifestyle brands. The channel's Korean geographic origin and language context position it within the Korean gaming market, where Lost Ark and League of Legends maintain substantial player bases. The 826.2 million total view count distributed across 6,185 videos indicates consistent audience engagement with regular content cadence. Peer channels with similar subscriber counts—such as Konsol Oyun (557,000 subs) and ADC Gaming (576,000 subs)—serve comparable gaming-focused demographics, though geographic and language differences create distinct brand partnership opportunities. The generalist gaming approach, rather than single-title specialization, may appeal to brands seeking broad gaming-audience reach without niche-specific constraints.

동수칸TV's growth and performance

Available snapshot data covers a single-day period (May 11, 2026), showing the channel at 566,000 subscribers with no measurable change. This limited time window does not provide sufficient data to characterize growth trajectory, seasonality, or momentum. Historical subscriber acquisition patterns, monthly view trends, and video publication frequency data are not yet available in the tracking record. To assess growth velocity and audience expansion trends, extended snapshot history spanning weeks or months would be required.

How our pricing estimate works for 동수칸TV

The estimated sponsorship rate is calculated algorithmically using subscriber count, niche-specific CPM (cost per thousand impressions) benchmarks for gaming content, and platform-specific multipliers for YouTube video integrations. The estimate reflects mid-tier audience classification and does not incorporate community-reported rates, brand-deal disclosures, or direct creator pricing statements. The basis is metric-estimated with zero community data points, meaning the calculation relies entirely on algorithmic calibration rather than observed market transactions. For detailed explanation of CPM assumptions, platform multipliers, and tier classification methodology, refer to the /methodology page.