Stanley 史丹利
@stanleyslol· YouTube·Gaming· data refreshed 2026-10-26View channel ↗- Subscribers
- 519K
- Average views
- 153.5K last 15 videos
- 90-day growth
- +0.0%
- Brand partners seen
- 0
The least a brand should pay for a dedicated video here:
$•,•••| Integration (60–90 s) | $••• |
|---|---|
| Short / Reel | $••• |
- ☐ Owns the channel
- ☐ Reach matches real views
- ☐ No fraud record
- ☐ Category is accurate
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About Stanley 史丹利
Stanley 史丹利 (@stanleyslol) is a gaming creator on YouTube, with 519K subscribers, 856M total views and 4.99K videos.
🤖️ 謝謝大家收看我的頻道 ⛽️ 目前頻道固定於每週三~日 晚上21:00直播 將針對遊戲實況內容做精華剪輯 最近除了直播遊戲外 會再多嘗試拍點新的影片 如果有什麼建議也可以來我的直播間告訴我哦~ 🤖️Facebook 粉絲頁 ➜ https://www.facebook.com/stanleysLoL 🤖️Stanley Collection音樂 ➜ https://soundcloud.com/solo-wang/sets/stanley-collection 🤖️Instagram ➜ https://www.instagram.com/stanley.wang.234 📪 如有合作需求請寄至
According to the creator's bio, the channel has recently expanded beyond livestream gaming to include new video formats, with Stanley inviting audience feedback on content direction through the livestream chat.
The creator maintains a multi-platform presence, including an active Facebook fan page, Instagram account, and a SoundCloud music collection titled "Stanley Collection." Stanley's content strategy emphasizes community engagement, with explicit encouragement for viewers to share suggestions during broadcasts. Contact for brand partnerships is available through or.
Who should partner with Stanley 史丹利?
The gaming category encompasses diverse brand verticals including game publishers, hardware manufacturers (peripherals, headsets, monitors), energy drinks and beverage brands, streaming software platforms, and gaming chairs or ergonomic equipment.
This volume suggests an audience with consistent viewing habits, likely drawn to both live gaming content and edited highlight reels.
Without access to granular demographic data, audience composition remains partially opaque; however, the channel's language (Mandarin Chinese, based on the bio) and the creator's social handles suggest a primarily Chinese-language or Asia-Pacific audience. Brands targeting gaming audiences in these regions—including mobile game publishers, esports platforms, and regional hardware distributors—would find relevant reach here. The multi-platform presence (Facebook, Instagram, SoundCloud) suggests an audience comfortable across social ecosystems, not solely YouTube-dependent.