Solom
@solom1
اهلا بيكم فى قناتى المتواضعة بنزل فيها لعبة roblox مغامرات وتحديات وسباقات لو كنت من عشاق لعبة روبلوكس اشترك فى القناة لمزيد من الفيديوهات الممتعة والجميلة !! ________________________________________________ للدعاية والاعلان .. For Business Inquiries: estubegaming@gmail.com
5.17M
Subscribers
2.97B
Total views
3.55K
Videos
—
Avg views (recent)
not yet captured
About Solom
Solom (@solom1) is a Saudi Arabian gaming creator with 5.17 million YouTube subscribers and over 2.96 billion total views across 3,546 published videos. The channel focuses primarily on Roblox gameplay, featuring adventure content, challenges, and racing games. According to the channel bio, the creator targets enthusiasts of the Roblox platform with regular uploads of entertaining gameplay videos. The channel operates in Arabic, reflecting its regional audience base. With a subscriber count in the high tier relative to the global gaming creator landscape, Solom occupies a significant position within the gaming vertical. The creator's contact for business inquiries is listed as estubegaming@gmail.com. The channel's longevity—evidenced by over 3,500 published videos—suggests consistent content production over an extended period, though detailed upload frequency data is not currently available.
Solom's estimated sponsorship rates
Solom's estimated sponsorship rate for an integrated YouTube video ranges from $3,722 (low) to $9,306 (high), with a typical rate of $6,204. This pricing reflects the creator's subscriber base of 5.17 million and audience tier classification. The estimate is algorithmic, based on subscriber count combined with niche-specific CPM multipliers for gaming content and YouTube's platform economics; it does not incorporate direct brand negotiation data. Solom's rate positioning aligns closely with peer creators in the same subscriber range—SPIDER GAMER (5.15M), WhenGamersFail ► Lyon (5.22M), KingOfYouTube (5.1M), AboFlah Gaming (5.25M), and Barış G (5.08M)—all operating within the same high-tier audience segment. Gaming content typically commands moderate CPM rates relative to finance or tech verticals, though audience geography and language can influence final pricing. Actual rates may vary based on campaign scope, exclusivity terms, and advertiser demand. Interested brands should contact the creator directly at estubegaming@gmail.com for custom proposals.
Who should partner with Solom?
Solom's audience consists primarily of Roblox players and gaming enthusiasts, with a geographic concentration in the Middle East and Arabic-speaking regions based on the creator's Saudi Arabian origin and Arabic-language content. The 5.17 million subscriber base represents a substantial reach within the gaming niche, particularly for Roblox-focused content. Relevant brand categories for partnership include gaming platforms and publishers, in-game monetization services, gaming peripherals and hardware, mobile gaming apps, and entertainment streaming platforms. The audience's engagement with challenge and racing content suggests appeal to competitive gaming segments. While detailed demographic breakdowns—such as age distribution, gender composition, or device preferences—are not yet available in our database, the channel's focus on Roblox indicates a younger-skewing audience typical of that platform's user base. Peer audiences in this subscriber tier (SPIDER GAMER, WhenGamersFail ► Lyon, KingOfYouTube, AboFlah Gaming, Barış G) similarly target gaming enthusiasts, though individual audience composition varies by content format and regional positioning. Brands seeking to reach Arabic-speaking gaming audiences at scale would find Solom's channel a relevant placement option.
Solom's growth and performance
Solom's subscriber count was recorded at 5.17 million on May 11, 2026, with no change observed over the single-day tracking window available. This snapshot represents only one data point in our current tracking history, making it impossible to assess growth trajectory, acceleration, or seasonal patterns. Average view counts for the last 30 days are not yet available in our database. To establish meaningful growth analysis, longer historical tracking and additional metrics—such as monthly subscriber gains, view-per-video trends, and audience retention patterns—would be required. Creators in this subscriber tier typically exhibit stable or gradual growth, though individual trajectories depend on content consistency, algorithm performance, and audience engagement rates.
How our pricing estimate works for Solom
Solom's estimated sponsorship rate is calculated algorithmically using subscriber count (5.17 million), niche classification (gaming), platform (YouTube), and format (integrated video sponsorship). The estimate applies a CPM multiplier derived from historical gaming-creator data and YouTube's revenue-sharing economics. The low, typical, and high estimates represent different negotiation scenarios and campaign structures. This calculation does not incorporate direct brand-deal data—our database currently contains zero community-reported rates for this creator—so the estimate is based entirely on comparable creator benchmarks. For a detailed explanation of the pricing model, including CPM assumptions, platform multipliers, and adjustment factors, see our /methodology page. Actual rates depend on factors including audience demographics, engagement metrics, exclusivity clauses, and advertiser competition, which may differ significantly from algorithmic estimates.