Marmok
YouTubeRU

Marmok

@mrmarmok

Хэй пиплы! Я Мармок. Здесь я пытаюсь поднять людям настроение смешными нарезками по различным играм, и не только! :D

19.4M

Subscribers

4B

Total views

456

Videos

Avg views (recent)

not yet captured

About Marmok

Marmok (@mrmarmok) is a Russian-language gaming content creator on YouTube with 19.4 million subscribers and approximately 4 billion total views across 456 published videos. The channel focuses on comedic gaming clips and entertainment content, with a stated mission to improve viewer mood through humorous edits and commentary on various games. The creator operates in the gaming category with secondary emphasis on comedy, a combination that positions the channel within the broader entertainment-gaming ecosystem on YouTube.

With nearly 4 billion cumulative views, Marmok ranks among the highest-view-count channels in the gaming space. The channel's scale—19.4 million subscribers—places it in the upper tier of gaming creators globally. Content strategy centers on short-form, clip-based humor rather than long-form gameplay or streaming, which aligns with audience preferences for quick, shareable gaming comedy. The Russian-language focus and geographic origin in Russia indicate a primary audience base in Russian-speaking markets, though YouTube's recommendation algorithm and international viewership patterns may extend reach beyond that core demographic.

Marmok's estimated sponsorship rates

Marmok's estimated sponsorship rate for integrated YouTube video placements ranges from $13,968 to $34,920, with a typical mid-point estimate of $23,280 per integrated video. This pricing reflects the creator's high audience tier classification and subscriber base of 19.4 million.

The rate positioning is driven by several factors: subscriber count places Marmok at parity with major gaming peers including Gyan Gaming (19.5M subs), Windah Basudara (19.5M subs), and The Game Theorists (19.6M subs). Gaming as a category typically commands moderate CPM rates relative to finance or technology niches, but volume of subscribers compensates significantly. The comedy secondary category may influence brand suitability for certain advertisers, as gaming-comedy fusion attracts both gaming-adjacent brands and general consumer products.

Geographic origin in Russia and Russian-language content may affect advertiser demand compared to English-language equivalents, as some brands prioritize English-speaking markets or have regional restrictions. However, the absolute scale of the audience—19.4 million subscribers—ensures substantial reach for international brands willing to work with non-English creators. Format (YouTube integrated placements) and platform economics are factored into the estimate. Actual rates depend on brand fit, campaign length, and negotiated terms; the range provided represents algorithmic estimation based on publicly available metrics.

Who should partner with Marmok?

Marmok's audience of 19.4 million subscribers is concentrated in the gaming and comedy entertainment categories. The creator's content strategy—comedic clips from various games—attracts viewers interested in gaming humor, meme culture, and short-form entertainment rather than competitive esports or technical gameplay instruction.

Brand categories well-suited to this audience include gaming hardware and peripherals (monitors, keyboards, headsets), energy drinks and beverage brands, mobile gaming platforms, streaming services with gaming content libraries, and consumer electronics with gaming positioning. Comedy-adjacent brands—including apparel, snack foods, and lifestyle products—also align with the audience's entertainment-focused interests. The secondary comedy category expands potential partnerships beyond pure gaming verticals to general entertainment and humor-oriented brands.

Geographic concentration likely skews toward Russian-speaking regions given the creator's language and origin, though YouTube's global distribution means international viewers comprise a portion of the subscriber base. Peer creators at similar scale—including Gyan Gaming (19.5M subs, India-focused), Windah Basudara (19.5M subs, Indonesia-focused), and The Game Theorists (19.6M subs, English-language)—demonstrate that regional gaming-comedy creators can build audiences exceeding 19 million subscribers. Advertiser interest in Marmok's audience will depend on campaign geographic targeting and brand comfort with non-English-language content and Russian market positioning.

Marmok's growth and performance

Marmok's subscriber count was first tracked on 2026-05-11 at 19.4 million subscribers. The latest snapshot, also dated 2026-05-11, shows 19.4 million subscribers—a delta of zero over a 1-day tracking span. This single data point provides insufficient basis for growth-rate analysis or trend assessment. Average view counts for the last 30 days are not yet available in our dataset. Longer historical tracking is required to establish meaningful growth velocity or audience momentum patterns.

How our pricing estimate works for Marmok

Marmok's estimated sponsorship rates are calculated algorithmically using subscriber count (19.4 million), niche-specific CPM benchmarks for gaming content, and platform/format multipliers for YouTube integrated video placements. The estimate does not rely on community-reported pricing data; instead, it applies calibrated multipliers to public metrics. For detailed explanation of the CPM model, tier classifications, and adjustment factors, see our /methodology page. Rates are estimates only and do not represent guaranteed pricing; actual sponsorship fees depend on negotiation, brand requirements, content exclusivity, campaign duration, and other commercial terms.