みんも / 奈良のVTuber【セシんもーZ】
@minmo_nara
活動時間19時から夜明けまでだったりお昼から夜まで!! チャンネル登録者数10万人目指して活動中!! 🙏🏻チャンネル登録・高評価・コメント・拡散、励みになります🙏🏻 配信で車のゲームにハマって総額100万円の本格シム環境を揃えてしまったVTuberです(/・ω・)/ アセコルでドリフトしたり、グランツーリスモでタイムアタックや参加型の配信をしています☆ RPGガチ勢なのでやりこみプレイもお手の物。そんなVTuberです('ω') >プロフィール、リンク https://lit.link/minmonara >Twitter https://x.com/minmo_nara >欲しいものリスト https://t.co/jKOkc0Fk9r お仕事の依頼待ってます✨ https://riot-music.com/contact/
56.5K
Subscribers
20.3M
Total views
1.2K
Videos
—
Avg views (recent)
not yet captured
About みんも / 奈良のVTuber【セシんもーZ】
みんも (Minmo) is a Japanese VTuber based in Nara who streams gaming content under the channel name セシんもーZ. With 56,500 subscribers and over 20.3 million total views across 1,203 published videos, Minmo has established a consistent presence in the Japanese gaming streaming community. The creator's content focuses primarily on racing and driving simulations, particularly Assetto Corsa and Gran Turismo, alongside role-playing game playthroughs. Notably, Minmo has invested approximately 1 million yen in a dedicated racing simulation setup after becoming deeply engaged with automotive gaming during streams. The channel emphasizes participatory broadcasts, time-attack challenges, and in-depth gameplay, reflecting a commitment to both technical skill demonstration and audience interaction. Minmo streams across variable schedules, ranging from evening-to-dawn sessions to afternoon-to-night broadcasts. The creator actively seeks brand partnerships and maintains an open contact channel for business inquiries through their official website.
みんも / 奈良のVTuber【セシんもーZ】's estimated sponsorship rates
Estimated sponsorship rates for integrated YouTube video placements range from $119 to $297, with a typical mid-range estimate of $198 per integration. This pricing reflects Minmo's current subscriber base of 56,500 and the niche CPM dynamics of Japanese gaming content. The creator occupies a low audience tier relative to broader influencer benchmarks, though subscriber counts are comparable to direct peers in the gaming niche—じんたんのゲーム実況チャンネル and VALORANT Esports LA both maintain approximately 58,000 subscribers. Rate positioning is influenced by several factors: the specialized nature of racing simulation content (which typically commands moderate CPM rates), the Japanese market context, and the creator's established track record of 1,203 published videos demonstrating consistent output. Brands targeting automotive enthusiasts, gaming hardware manufacturers, or Japanese-language audiences may find value at these price points. Actual rates should be negotiated directly, as the estimate provided is algorithmic and based on publicly available subscriber metrics rather than confirmed historical deal data.
Who should partner with みんも / 奈良のVTuber【セシんもーZ】?
Minmo's audience consists primarily of Japanese gaming enthusiasts with demonstrated interest in racing simulations, automotive gaming, and role-playing games. The 20.3 million total view count indicates sustained engagement across a catalog of 1,203 videos, suggesting an audience that values both long-form content and repeated viewership. Brand categories likely to resonate include racing simulation hardware manufacturers, gaming peripherals (steering wheels, pedals, cockpit frames), automotive-themed games and esports platforms, and Japanese gaming software publishers. The creator's substantial investment in professional-grade racing simulation equipment—totaling approximately 1 million yen—reflects and reinforces audience interest in high-fidelity gaming experiences and technical gameplay content. Peers with similar subscriber counts, such as いわしのゲーム実況チャンネル (51,200 subs) and しゅーやんのゲーム実況ch!! (51,200 subs), operate in comparable audience segments. Minmo's emphasis on participatory streaming and time-attack challenges suggests an audience that engages actively rather than passively consuming content, making the channel potentially valuable for interactive brand activations or product demonstrations within the gaming and automotive sectors.
みんも / 奈良のVTuber【セシんもーZ】's growth and performance
We have only a single data point in our tracking history: 56,500 subscribers as of May 11, 2026. The span between first and latest snapshot is one day with zero net change. This snapshot is insufficient to establish growth trajectory, velocity, or seasonal patterns. Average view counts for the last 30 days are not yet available in our dataset. To assess Minmo's growth trajectory and engagement trends over time, additional historical data collection is required.
How our pricing estimate works for みんも / 奈良のVTuber【セシんもーZ】
The estimated sponsorship rate is calculated algorithmically using the creator's subscriber count (56,500) multiplied by niche-specific CPM (cost per thousand impressions) and adjusted by platform and format multipliers. This estimate is calibrated against zero community data points—meaning no confirmed historical sponsorship rates have been collected for this creator. The estimate should be treated as a data-driven baseline rather than a guarantee of actual market rates. For a detailed explanation of the CPM estimation model, multiplier adjustments, and confidence intervals, see our /methodology page. Rates vary significantly based on audience geography, content category, engagement metrics, and individual brand requirements; direct negotiation is always recommended.