マコトのゲーム実況
@makoto-games
2024.4.26チャンネルスタート。実況とか解説とか。最近はモンハンワイルズ太刀の解説。 次の目標は2万人! コメントが超嬉しいのでよかったら是非コメント下さい! チャンネル登録、応援するつもりでポチッとよろしくお願いします!! サブチャンネル解説しました!(2026.2.10) こちらでは他ジャンルのゲームを自由きままにプレイ
12.3K
Subscribers
3.61M
Total views
295
Videos
—
Avg views (recent)
not yet captured
About マコトのゲーム実況
マコトのゲーム実況 (@makoto-games) is a YouTube creator based in Japan, focusing primarily on gaming content. The channel, which launched on April 26, 2024, features gameplay commentary and tutorials, with a recent emphasis on Monster Hunter Wilds katana explanations. As of the latest data, the channel has accumulated 12,300 subscribers and 3,606,410 total views across 295 published videos. The creator has also established a secondary channel, launched on February 10, 2026, dedicated to playing various game genres more freely. The content strategy appears to be driven by direct engagement, with the creator actively encouraging comments from viewers. The channel's stated goal is to reach 20,000 subscribers, indicating an active growth orientation within the gaming niche.
マコトのゲーム実況's estimated sponsorship rates
The estimated rate for an integrated video on マコトのゲーム実況 ranges from $26 to $65, with a typical rate around $43. This estimate places the channel in the low audience tier. Several factors contribute to this rate profile. The primary driver is the channel's current subscriber count of 12,300, which positions it within the emerging micro-influencer segment of the gaming category. Niche CPMs for gaming content can vary, but channels at this scale typically command rates reflecting their audience engagement potential rather than vast reach. Geographic factors, specifically the creator's base in Japan, can influence advertising spend and CPMs depending on brand targeting. The format of content, primarily gameplay commentary and tutorials on YouTube, also plays a role in its valuation. While the channel has a significant total view count of 3,606,410 across 295 videos, the per-video view performance and recent engagement metrics would be key in refining rate estimates. For a detailed breakdown of how these factors are weighted, refer to our /methodology page.
Who should partner with マコトのゲーム実況?
マコトのゲーム実況 primarily engages an audience interested in gaming content, with a specific focus on gameplay commentary and tutorials. The creator's recent content around Monster Hunter Wilds katana explanations suggests a segment of the audience is interested in specific game mechanics and strategic play. Given the channel's subscriber count of 12,300, the audience is likely composed of dedicated gaming enthusiasts seeking in-depth content and community interaction. Brands that typically find value in this type of audience include video game publishers promoting new titles, gaming accessory manufacturers, and developers of gaming-related software or platforms. Other relevant brand categories could include esports organizations, streaming hardware providers, and online communities centered around specific game franchises. Peer channels in the same niche, such as Idolatro24 Gaming (@idolatro24gaming) with 14,100 subscribers and まるのゲーム実況チャンネル (@marugamech) with 16,600 subscribers, likely share similar audience demographics and interests, indicating a market for highly engaged, niche-specific content within the gaming sector.
マコトのゲーム実況's growth and performance
マコトのゲーム実況 was first tracked on May 11, 2026, at 12,300 subscribers. The latest snapshot, also on May 11, 2026, shows the subscriber count remaining at 12,300. This provides a snapshot span of one day, during which no subscriber growth was recorded. We do not yet have historical data spanning a longer period to analyze subscriber trends or average daily growth rates. Similarly, average views over the last 30 days are not available at this time. The channel's stated goal of reaching 20,000 subscribers indicates an active pursuit of growth, but current tracking data is limited to a single point in time.
How our pricing estimate works for マコトのゲーム実況
The estimated pricing for マコトのゲーム実況 is generated through an algorithmic model. This model calculates a potential rate by taking into account the creator's subscriber count, applying a niche-specific CPM relevant to the gaming category, and then adjusting with platform and format multipliers specific to YouTube integrated videos. The current estimate is based on a metric-driven approach, with a calibration of 0 community data points, meaning the estimate is solely derived from our internal model without external market validation from similar creator deals. This approach allows for a consistent and data-driven initial valuation. For a comprehensive explanation of the variables, weighting, and data sources used in our algorithmic pricing, please refer to the detailed breakdown available on our /methodology page.