Luferek
@luferek
★ O KANALE ★ Cześć! Witam Ciebie na moim kanale. Mam na imię Kamil, a w internecie bardziej znany jako Luferek (dawniej Khrystaal). Tworzę filmy z gier od 2012 roku. Na moim kanale można znaleźć filmiku typu Q&A, challenge, recenzje, poradniki, a nawet filmy do konkursów montażowych. Zależy mi na tym, żeby wywołać uśmiech u oglądających mnie widzów :D Zapraszam na mojego: ► FACEBOOK'a: https://www.facebook.com/luferek ► INSTAGRAM'a: https://www.instagram.com/luferek/ ► SNAPCHAT'a: luferek Do zobaczenia w kolejnych odcinkach! :D Booooyaaa! ^^
777K
Subscribers
188.5M
Total views
1.34K
Videos
—
Avg views (recent)
not yet captured
About Luferek
Luferek is a Polish gaming content creator who has been producing videos since 2012. Operating under the handle @luferek on YouTube, he has built an audience of 777,000 subscribers across 1,336 published videos, accumulating 188.5 million total views. His real name is Kamil, and he was previously known online as Khrystaal before adopting the Luferek moniker.
The channel's content spans multiple gaming-related formats: Q&A videos, challenges, game reviews, tutorials, and competitive montage submissions. Luferek emphasizes audience engagement and entertainment value, stating in his channel description that he aims to make viewers smile. This diversified approach to gaming content—moving beyond pure gameplay footage into educational and entertainment-focused formats—reflects a content strategy designed to appeal to multiple viewer interests within the gaming community.
Luferek maintains an active presence across multiple social platforms, including Facebook, Instagram, and Snapchat, extending his reach beyond YouTube. The channel's longevity (operating continuously since 2012) and subscriber base place him within the mid-tier creator segment of the gaming niche, comparable to peers with similar subscriber counts in the region.
Luferek's estimated sponsorship rates
Luferek's estimated sponsorship rate for an integrated YouTube video ranges from $932 to $2,331, with a typical rate of $1,554. This pricing reflects his mid-tier audience classification within the gaming category.
Several factors influence his rate positioning relative to peers. His subscriber count of 777,000 places him at the center of a tight peer cluster—creators like Oyuncu Aile (779,000 subs), CigaretteS TV (775,000 subs), and StundZow Off (784,000 subs) operate at nearly identical scale. Within this cohort, rates are primarily driven by audience size rather than differentiation. The gaming niche itself carries moderate CPM potential compared to finance or technology verticals, though it remains competitive due to high creator density.
Geographic location also factors into pricing: Polish creators typically command lower rates than those in Western European or North American markets, reflecting advertiser spending patterns and regional CPM benchmarks. The estimate is algorithmic and based on subscriber count combined with niche-specific multipliers; actual rates may vary depending on audience demographics, engagement metrics, content category specificity, and brand alignment. Brands should consult the methodology page for details on how this estimate is calculated.
Who should partner with Luferek?
Luferek's audience of 777,000 subscribers is concentrated within the gaming content category, with a primary focus on gaming-related entertainment and education. The channel's content mix—including reviews, tutorials, challenges, and Q&A videos—suggests an audience interested in both gameplay analysis and broader gaming culture discussion.
Based on content format and niche positioning, relevant brand categories for sponsorship include gaming hardware manufacturers, PC component retailers, gaming peripheral companies, esports platforms, game publishers, streaming software providers, and gaming-focused educational platforms. The channel's emphasis on tutorials and guides indicates an audience segment seeking practical gaming knowledge, making educational gaming content platforms and skill-development services potentially aligned with audience interests.
The Polish-language primary content and creator location suggest a significant portion of the audience is Polish-speaking, though gaming content often attracts international viewers. The 188.5 million total views accumulated across 1,336 videos indicates consistent audience retention and repeat viewership, typical of gaming channels that build communities around specific game titles or gaming culture discussion.
Luferek's peer creators—including Oyuncu Aile and CigaretteS TV—operate at nearly identical scale, suggesting the 750,000–800,000 subscriber range represents a stable mid-tier segment within gaming. Audience composition likely skews toward gaming enthusiasts aged 13–35, though specific demographic data is not yet available in our database.
Luferek's growth and performance
We have only a single data point in our tracking history: Luferek was recorded at 777,000 subscribers on May 11, 2026, with no prior snapshots to establish growth trajectory. The span between first and latest tracking is one day, with zero net subscriber change. This single-point snapshot is insufficient to characterize growth rate, acceleration, or seasonal patterns. Average view counts for the last 30 days are also not yet available. To assess growth momentum, we recommend monitoring the channel over a longer period or consulting YouTube Analytics directly for historical subscriber and view trends.
How our pricing estimate works for Luferek
Luferek's estimated sponsorship rate is calculated algorithmically using subscriber count (777,000), niche classification (gaming), and platform-specific multipliers for YouTube integrated sponsorships. The formula applies a niche CPM estimate adjusted for geographic location (Poland) and content format, then multiplies by expected video reach based on historical engagement patterns. This estimate is calibrated against zero community data points (actual brand deals reported by the creator or verified through third-party sources), meaning it relies entirely on algorithmic modeling rather than empirical pricing data.
The mid-tier audience classification reflects subscriber count positioning relative to the broader creator distribution. Because no verified sponsorship data exists for this creator, the estimate carries wider uncertainty bounds than profiles with community calibration. Actual rates depend on audience demographics, engagement metrics, brand fit, content category specificity, and negotiation factors not captured in algorithmic modeling. For a detailed explanation of the pricing methodology, multiplier values, and niche CPM assumptions, see the /methodology page.