785K
Subscribers
455.4M
Total views
753
Videos
—
Avg views (recent)
not yet captured
About 瀬戸弘司のゲーム実況 / Koji Seto Games
瀬戸弘司のゲーム実況 (Koji Seto Games) is a gaming-focused YouTube channel based in Japan with 785,000 subscribers and 455.4 million total views across 753 published videos. The channel operates in the gaming category, producing video game commentary and gameplay content for a Japanese-speaking audience. With a cumulative view count exceeding 455 million, the channel demonstrates sustained audience engagement over its publishing history. The creator's output cadence—753 videos across the tracked period—reflects consistent content production typical of established gaming channels in the mid-tier subscriber range. The channel's geographic origin in Japan and focus on gaming content positions it within a competitive segment that includes peers such as のばまんゲームス (780,000 subscribers) and PAKA (787,000 subscribers), all operating at similar scale within the gaming vertical.
瀬戸弘司のゲーム実況 / Koji Seto Games's estimated sponsorship rates
Estimated sponsorship rates for a single integrated video placement on this channel range from $942 (low) to $1,570 (typical) to $2,355 (high). These figures reflect the channel's mid-tier audience classification and are derived algorithmically based on subscriber count, niche-specific CPM benchmarks, and YouTube platform multipliers. The typical rate of $1,570 positions the channel competitively within its peer group; comparable gaming creators at similar subscriber levels—including Subnautica (785,000 subs), 튜브김민교 (785,000 subs), and StundZow Off (784,000 subs)—operate in overlapping rate bands. Rates in this range are typical for gaming-category creators in the 750,000–800,000 subscriber tier, where advertiser demand reflects moderate CPM conditions in the gaming niche. Actual rates may vary based on campaign specifics, audience demographics, content format, and brand alignment. For detailed methodology on how these estimates are calculated, see the /methodology page.
Who should partner with 瀬戸弘司のゲーム実況 / Koji Seto Games?
The channel reaches 785,000 subscribers, representing a mid-tier audience scale within the gaming category. With 455.4 million total views, the audience demonstrates measurable long-term engagement. The subscriber base is primarily Japanese-speaking, reflecting the creator's geographic and linguistic positioning. Gaming-category audiences at this scale typically attract sponsorships from gaming hardware manufacturers, software publishers, mobile game developers, and gaming-adjacent consumer brands. Peer channels at equivalent scale—such as Subnautica, 튜브김민교, and PAKA—serve similarly sized audiences, suggesting consistent advertiser interest in the 780,000–790,000 subscriber band within gaming. The channel's 753 published videos indicate a content library sufficient to support both organic discovery and sponsor integration opportunities. Average view counts for recent content are not yet available in our tracking data, which would further clarify per-video audience reach and engagement patterns.
瀬戸弘司のゲーム実況 / Koji Seto Games's growth and performance
The channel was first tracked on 2026-05-11 at 785,000 subscribers. The most recent snapshot, also from 2026-05-11, shows 785,000 subscribers, representing a net change of zero subscribers over a one-day span. This single-day observation window is insufficient to characterize meaningful growth trends. Longer-term growth history and subscriber velocity data are not yet available. To assess subscriber acquisition patterns, audience momentum, and seasonal fluctuations, extended tracking data across multiple months would be required.
How our pricing estimate works for 瀬戸弘司のゲーム実況 / Koji Seto Games
The estimated sponsorship rates are calculated algorithmically using a formula that multiplies the channel's subscriber count by niche-specific CPM (cost per thousand impressions) benchmarks, then applies platform and format multipliers specific to YouTube integrated video placements. The estimate is calibrated against zero community data points—meaning no historical sponsorship deals have been reported for this creator—so the range reflects model-based prediction rather than observed market transactions. The mid-tier audience classification is assigned based on subscriber count relative to the broader creator distribution. For a complete explanation of the pricing model, multiplier logic, and confidence intervals, visit the /methodology page.