Кавун Майнкрафт
@kavun_minecraft
Реклама/привітання з Днем Народження. Телеграм: @kavyn7777 Усі відео на каналі створені повнолітніми людьми. Усі персонажі у відео є повнолітніми. All videos on the channel are created by adults. All characters in the videos are adults.
385K
Subscribers
103.1M
Total views
1.15K
Videos
—
Avg views (recent)
not yet captured
About Кавун Майнкрафт
Кавун Майнкрафт is a gaming-focused YouTube channel based in Ukraine with 385,000 subscribers and over 103 million total views accumulated across 1,153 published videos. The channel specializes in Minecraft content and accepts paid integrations, including birthday greetings and sponsored messages, with contact available via Telegram (@kavyn7777). The creator explicitly states that all video content is produced by adults and features only adult characters, establishing clear content guidelines for potential brand partners.
The channel operates in the gaming vertical, a category characterized by diverse audience demographics and strong engagement potential. With a substantial subscriber base and extensive video library, the channel demonstrates sustained content production over an extended period. The creator's willingness to accommodate custom integrations—such as personalized birthday messages—indicates flexibility in collaboration formats beyond standard sponsored content. This approach can appeal to brands seeking non-traditional advertising placements within gaming entertainment.
Кавун Майнкрафт's estimated sponsorship rates
Кавун Майнкрафт's estimated sponsorship rates for integrated YouTube video content range from $462 to $1,155, with a typical rate of $770 per integration. This mid-tier pricing reflects the channel's 385,000-subscriber base within the gaming category, where audience composition and regional factors influence CPM (cost per thousand views) calculations.
The rate positioning aligns with comparable gaming creators at similar subscriber scales. Peer channels including GON (385,000 subs) and Кабан - Роблокс (381,000 subs) operate in the same audience-size band, suggesting consistent market pricing for this tier. Gaming content generally commands moderate CPM rates relative to finance or technology verticals, though engagement metrics and audience geography can create variation.
Ukraine-based creators typically see CPM adjustments compared to Western markets, which factors into the estimate. The pricing model accounts for YouTube's platform economics and the integration format (in-video sponsorship placement). Brands seeking custom content—such as the birthday greeting integrations the creator explicitly offers—may negotiate outside standard rate bands. For precise details on how subscriber count, niche CPM multipliers, and platform-specific factors combine into this estimate, see the /methodology page.
Who should partner with Кавун Майнкрафт?
Кавун Майнкрафт reaches 385,000 subscribers primarily interested in Minecraft gameplay and gaming entertainment. The audience tier is classified as mid-market, indicating a substantial but not mega-channel reach. With over 103 million total views, the channel demonstrates consistent audience retention and content discovery over its 1,153-video catalog.
The gaming category attracts brands across multiple sectors: game publishers and studios promoting new titles or in-game events; gaming hardware manufacturers (peripherals, headsets, monitors); esports platforms and competitive gaming services; and entertainment brands seeking gaming-adjacent audiences. Minecraft specifically commands attention from educational technology platforms, server hosting providers, and gaming merchandise retailers. The creator's explicit focus on adult-produced content and adult characters may appeal to brands targeting mature gaming audiences rather than family-oriented segments.
Geographic context is relevant: the channel operates from Ukraine, which shapes audience composition and advertiser considerations around regional purchasing power and platform availability. Peer creators at similar scales—such as GON and Кабан - Роблокс—serve comparable audience sizes, suggesting the mid-tier gaming segment is well-established across Eastern European and international markets. Brands considering integration should evaluate whether the channel's specific Minecraft focus and content style align with their target gaming demographic.
Кавун Майнкрафт's growth and performance
Snapshot data for Кавун Майнкрафт covers only a single day (May 12, 2026), with the channel holding steady at 385,000 subscribers between the first tracked date and the latest snapshot. No growth delta is recorded across this one-day span, and historical view-count data for the last 30 days is not yet available in our database.
This limited snapshot window prevents meaningful growth-rate analysis. To assess subscriber momentum, audience expansion trends, or seasonal patterns, longer historical data would be required. Brands evaluating partnership stability should note that we currently lack the multi-week or multi-month trend data typically used to evaluate channel trajectory.
How our pricing estimate works for Кавун Майнкрафт
The estimated sponsorship rate of $462–$1,155 (typical: $770) is calculated algorithmically based on the channel's 385,000 subscriber count combined with niche-specific CPM multipliers for gaming content and YouTube platform economics. The estimate factors in audience tier classification, geographic location, and content format (in-video integration).
This estimate is calibrated against zero community data points—meaning no prior brand deals or creator-reported rates for this specific channel are in our database. The algorithm therefore relies on peer benchmarking and category-wide CPM data rather than direct historical pricing. As community data accumulates, the estimate will refine toward greater accuracy.
For a detailed explanation of how subscriber count, niche CPM, platform multipliers, and format adjustments combine into the final range, visit the /methodology page. Actual rates may vary based on negotiation, content performance, audience demographics, and specific deliverables.