iCrimax
@icrimax· YouTube·Gaming·Germany· data refreshed 2026-11-01View channel ↗- Subscribers
- 4.33M
- Average views
- 286.6K last 14 videos
- 90-day growth
- +0.2%
- Brand partners seen
- 0
The least a brand should pay for a dedicated video here:
$•,•••| Integration (60–90 s) | $••• |
|---|---|
| Short / Reel | $••• |
- ☐ Owns the channel
- ☐ Reach matches real views
- ☐ No fraud record
- ☐ Category is accurate
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About iCrimax
iCrimax (@icrimax) is a gaming creator on YouTube based in Germany, with 4.33M subscribers, 3B total views and 4.43K videos.
Hallo mein Name ist Max! Jeden Tag neue Videos und Streams! GTA 5, Minecraft & vieles mehr! 🤍 iCrimax Representatives: ------------------------ WhiteCast GmbH (Dejan Mihajlovic) https://www.whitecast.de/for-brands/icrimax/ & Water GmbH (Jakob Rogalski) https://water.koeln/icrimax/ PAULBERGER Brand Management & Marketing: Water GmbH (Jakob Rogalski) https://www.paulberger.club Impressum gemäß § 5 TMG: ------------------------ Max Schuster - iCrimax c/o WhiteCast GmbH Bahnhofstraße 6 88048 Friedrichshafen Kontakt: Telefon: 07545 96970 - 00 Telefax: 07545 96970 – 11 Registereintrag: Eintragung im Handelsregister. Registergericht: Ulm Registernummer: HRB 733084 Umsatzsteuer: Umsatzsteuer-Identifikationsnummer gemäß §27 a Umsatzsteuergesetz: DE304558875 ------------------------
The creator publishes daily videos and streams, maintaining a consistent upload cadence. iCrimax is represented by WhiteCast GmbH and Water GmbH for brand partnerships and management inquiries. The channel's longevity and view count indicate sustained audience engagement over an extended production period. As a German-based creator, iCrimax operates within the European gaming content ecosystem, where gaming remains one of the highest-traffic categories on YouTube. The channel's subscriber base places it within the upper tier of gaming creators globally, competing directly with other established gaming channels in the same subscriber range.
Who should partner with iCrimax?
As a German creator publishing in German, the audience likely skews toward German-speaking regions, particularly Germany, Austria, and Switzerland, though gaming content often attracts international viewers. Brands targeting this audience typically operate in gaming hardware (graphics cards, gaming peripherals, mechanical keyboards), gaming platforms (esports betting, gaming chairs), energy and beverage categories, and gaming-adjacent software. The daily upload schedule supports sustained audience engagement and repeat viewership. Audience composition data, including age range, gender distribution, and geographic breakdown, would provide additional targeting precision for brand partnerships.