HERO GAMING
@hero_gaming4
رقم واحد في كوكب الارض 🥸🔥
140K
Subscribers
14.7M
Total views
265
Videos
—
Avg views (recent)
not yet captured
About HERO GAMING
HERO GAMING operates a YouTube gaming channel with 140,000 subscribers and a catalog of 265 published videos. The channel has accumulated 14,721,892 total views across its content library. Based on available tracking data, the channel was first recorded at 140,000 subscribers on May 11, 2026, with no measurable subscriber change in the initial 24-hour observation window. The creator's bio indicates a focus on gaming content, though specific game titles, streaming format, or content specialization are not detailed in the channel metadata. The channel operates in a competitive mid-tier gaming niche where subscriber counts cluster tightly—peer channels in the same category range from 137,000 to 140,000 subscribers, suggesting HERO GAMING occupies a standard position within this subscriber band rather than an outlier position. The channel's total view count of approximately 14.7 million indicates an average of roughly 55,500 views per video across the published catalog, a metric that reflects typical engagement for mid-tier gaming content on YouTube.
HERO GAMING's estimated sponsorship rates
HERO GAMING's estimated sponsorship rate for integrated YouTube video placements ranges from $168 to $420, with a typical rate of $280 per video. This estimate is based on the channel's 140,000-subscriber count and algorithmic modeling of gaming-niche CPM rates and YouTube format multipliers. The creator falls within the mid-tier audience classification, positioning rates between smaller channels and those exceeding 500,000 subscribers. The $280 typical rate reflects standard market conditions for gaming content in this subscriber range; the low and high bounds account for variation in sponsor budget, content performance, and negotiation factors. Peer creators at similar subscriber levels—including mathys gaming, Kakkuh, and 乖兒子, all at 140,000 subscribers—operate within comparable rate bands. Actual rates may vary based on factors not captured in this algorithmic model, such as audience geography, recent video performance metrics, brand fit, and exclusivity requirements. Brands seeking mid-tier gaming creators often negotiate rates within or near this range, though final pricing depends on campaign scope and sponsor-specific benchmarks. For detailed methodology underlying this estimate, see the /methodology page.
Who should partner with HERO GAMING?
HERO GAMING's audience of 140,000 subscribers positions the channel within the mid-tier gaming creator segment on YouTube. The gaming category encompasses diverse brand verticals, including hardware manufacturers (graphics cards, gaming peripherals, gaming laptops), software publishers (game studios, esports platforms), lifestyle and apparel brands (energy drinks, gaming chairs, merchandise), and digital services (cloud gaming platforms, streaming subscriptions, VPN services). The channel's 14.7 million total views suggest an audience with sustained engagement across a content library spanning 265 videos, though recent view velocity data is not available. Peer channels at identical or near-identical subscriber counts—such as mathys gaming and Kakkuh—indicate that the 140,000-subscriber tier is a common clustering point in gaming, suggesting this audience size represents a meaningful but not exceptional reach within the category. The creator's primary language and geographic distribution are not yet documented, which limits precision in assessing regional brand-fit opportunities. Sponsorship appeal for this audience tier typically centers on brands seeking cost-effective reach within gaming communities without the premium pricing of larger creators, making it accessible for mid-market gaming hardware, indie game publishers, and regional service providers.
HERO GAMING's growth and performance
HERO GAMING was first tracked on May 11, 2026, at 140,000 subscribers. The latest snapshot, recorded on the same date, shows no change in subscriber count over the 1-day observation window. This single-day span provides insufficient data to assess growth trajectory, seasonality, or momentum. Average view counts for the last 30 days are not yet available. To establish meaningful growth analysis, additional tracking data across weeks and months will be required. Current data reflects a static snapshot rather than a growth pattern.
How our pricing estimate works for HERO GAMING
HERO GAMING's estimated sponsorship rate is calculated algorithmically using the channel's subscriber count (140,000), a niche-specific CPM baseline for gaming content, and platform and format multipliers for YouTube integrated video placements. The estimate does not incorporate community-reported rates or historical pricing data from this specific creator—it is based entirely on structural metrics. This approach provides a standardized benchmark but may diverge from actual rates negotiated by the creator, which depend on audience geography, recent performance, brand alignment, and campaign specifics. For a detailed explanation of the CPM model, multiplier logic, and confidence intervals, visit the /methodology page.