HandOfUncut
YouTubeDE

HandOfUncut

@handofuncut

Hey Leute, ich bin Max aka HandOfBlood und mache viel Richtung Gaming. Dies ist lediglich ein Zweitkanal. Zum Hauptkanal geht es hier entlang: https://www.youtube.com/user/HandIOfIBlood Neben Gameplay findet ihr dort auch mal einen Kurzfilm, Vlogs oder andere spontane Einfälle. Unten seht ihr alle nützlichen Links die von Interesse sein könnten. Facebook und Twitter nicht vergessen, denn viele organisatorische Dinge kündige ich nur da an, wie z.B. Livestreams oder Events! Kanal Regeln: - Keine Beleidigungen - Keine Eigen- oder Fremdwerbung - Keine rassistischen, sexistischen oder homophoben Äußerungen - Keine Spoiler Bitte hegt stets einen respektvollen Umgang miteinander, seid dialogfähig und achtet auf gegenseitige Toleranz.

1.44M

Subscribers

848.7M

Total views

2.77K

Videos

Avg views (recent)

not yet captured

About HandOfUncut

HandOfUncut is a German-language gaming channel operated by Max (HandOfBlood) and serves as a secondary channel to his primary account. The channel has accumulated 1,440,000 subscribers and 848,737,964 total views across 2,769 published videos. Content spans gameplay footage, short films, vlogs, and spontaneous creative projects. The creator maintains an active presence across multiple platforms, using Facebook and Twitter to announce organizational updates including livestreams and events. The channel enforces community guidelines prohibiting harassment, self-promotion, and discriminatory content. HandOfUncut operates within the German creator ecosystem and represents a established presence in gaming content production, with the secondary-channel structure indicating a diversified content strategy across multiple YouTube properties.

HandOfUncut's estimated sponsorship rates

HandOfUncut's algorithmic price estimate for integrated YouTube video sponsorships ranges from $1,037 (low) to $2,592 (high), with a typical rate of $1,728 per video. This pricing reflects the creator's high audience tier classification and 1.44-million-subscriber base. The estimate is calibrated to gaming-category niche CPM rates and YouTube's platform-specific monetization multipliers; see the /methodology page for the full calculation framework. Rates at this level are consistent with peer creators in the gaming niche operating at similar subscriber counts—SouKa, Rainbow Six Esports, CKN Gaming, G for Gaming, and SoyWelix all cluster around 1.43–1.46 million subscribers with comparable pricing structures. Geographic factors (German-speaking audience) and content format (primarily gameplay and short-form video) influence the CPM baseline. Actual negotiated rates may vary based on audience demographics, engagement metrics, and campaign-specific requirements.

Who should partner with HandOfUncut?

HandOfUncut reaches 1,440,000 subscribers primarily in German-speaking markets, with the channel's secondary status suggesting audience overlap with the creator's main account. The gaming category encompasses multiple brand verticals including hardware manufacturers (graphics cards, gaming peripherals, gaming laptops), game publishers and platforms (Steam, Epic Games Store, console manufacturers), esports organizations, and gaming-adjacent services (VPN providers, energy drinks, streaming hardware). The audience composition reflects typical gaming-channel demographics: predominantly male, ages 13–35, with strong engagement in competitive and casual gaming content. Peer channels at similar scale—CKN Gaming and G for Gaming at 1,460,000 subscribers each—indicate a competitive segment within mid-tier gaming creators. The secondary-channel positioning may attract viewers seeking less formal, more experimental content compared to the primary channel, potentially creating distinct sponsorship opportunities for brands targeting gaming enthusiasts open to spontaneous, unscripted formats.

HandOfUncut's growth and performance

Snapshot data covers a single day (May 11, 2026), showing the channel at 1,440,000 subscribers with zero net change. This limited observation window does not provide sufficient data to assess growth trajectory, seasonal patterns, or acceleration trends. Historical view-count data for the past 30 days is not yet available. Longer-term growth analysis would require additional snapshots across weeks or months to establish meaningful velocity metrics.

How our pricing estimate works for HandOfUncut

The price estimate is algorithmic, derived from subscriber count (1,440,000), niche CPM benchmarks for gaming content, and YouTube platform-specific multipliers for integrated video sponsorships. The model does not incorporate community-submitted rate data (zero data points available), so the estimate reflects category-level calibration only. For a detailed explanation of CPM assumptions, platform adjustments, and confidence intervals, see the /methodology page.