Games O Jean Luca
YouTubeBR

Games O Jean Luca

@gamesojeanluca

Canal secundário OFICIAL do canal principal: https://www.youtube.com/@OJeanLuca com conteúdos 100% originais!

121K

Subscribers

5.8M

Total views

22

Videos

Avg views (recent)

not yet captured

About Games O Jean Luca

Games O Jean Luca is a secondary gaming channel operated by a Brazilian creator, publishing original content to a subscriber base of 121,000. The channel has accumulated 5,800,803 total views across 22 published videos. According to the channel bio, this is the official secondary channel to a primary account (@OJeanLuca), with all content marked as 100% original. The creator operates in the gaming category, a sector characterized by high competition and diverse audience engagement patterns. The channel's positioning as a secondary outlet suggests a strategy to distribute content across multiple platforms or serve different audience segments within the broader gaming community. With a mid-tier audience classification, Games O Jean Luca operates in the subscriber range where creators typically balance growth potential with established audience loyalty. The Brazilian origin indicates potential regional focus, though the primary language is not yet documented in available records. The relatively modest video output of 22 published videos suggests a curated or selective publishing approach rather than high-frequency uploads typical of some gaming channels.

Games O Jean Luca's estimated sponsorship rates

Games O Jean Luca commands an estimated integrated video rate between $145 and $363, with a typical rate of $242 for YouTube placements. This pricing reflects the creator's mid-tier audience classification and 121,000 subscriber count. The rate estimate is calibrated using algorithmic modeling based on subscriber volume and niche CPM factors specific to gaming content on YouTube, though it is not yet informed by direct community pricing data. Gaming content generally commands variable CPM rates depending on audience geography, viewer intent, and advertiser demand; Brazilian creators typically see CPMs influenced by regional advertising markets and audience purchasing power. The creator's positioning as a secondary channel may affect brand partnership opportunities compared to the primary account, potentially influencing negotiated rates for sponsored integrations. Peer creators operating at similar subscriber levels—such as Monkey Jogos FF (119,000 subs), Sharxobert (124,000 subs), and محطة عبدالعزيز للالعاب (126,000 subs)—occupy comparable rate bands within the mid-tier segment. Actual rates for specific campaigns may vary based on content format, audience demographics, engagement metrics, and advertiser requirements. For detailed information on how these estimates are calculated, see the /methodology page.

Who should partner with Games O Jean Luca?

Games O Jean Luca reaches 121,000 subscribers primarily interested in gaming content. The channel's positioning as a secondary, original-content outlet suggests an audience distinct from the primary channel, potentially serving viewers who prefer curated gaming material or specific content verticals within the broader gaming space. Gaming audiences on YouTube typically span multiple brand categories, including gaming hardware manufacturers, esports platforms, gaming software publishers, streaming services with gaming libraries, and peripheral manufacturers. Secondary gaming channels often attract audiences with specific gaming interests—whether tied to particular game titles, genres, playstyles, or entertainment approaches—rather than general gaming news or commentary. The creator's Brazilian origin indicates potential alignment with Latin American gaming communities, though the channel's reach may extend beyond regional boundaries given YouTube's global distribution. Peer channels at similar scale, such as Sharxobert (124,000 subs) and Abid Gamer (126,000 subs), demonstrate that mid-tier gaming channels can sustain diverse audience compositions. The 5,800,803 total views across 22 videos yields an average of approximately 263,673 views per video, suggesting moderate but established audience engagement. Brands targeting gaming enthusiasts, particularly those seeking secondary or niche gaming content placements, would find this audience segment relevant for product launches, sponsorships, or integrated advertising within gaming-focused campaigns.

Games O Jean Luca's growth and performance

Games O Jean Luca was first tracked on 2026-05-11 at 121,000 subscribers. The latest snapshot, also dated 2026-05-11, shows the same subscriber count of 121,000, representing zero net change over a span of 1 day. This single-day observation window is insufficient to establish meaningful growth trends or trajectory analysis. Average view counts for the last 30 days are not yet available in the tracking data. To assess subscriber growth patterns, audience retention, or content performance trends, a longer historical window spanning weeks or months would be required. Future snapshots will enable analysis of seasonal fluctuations, content-driven growth spikes, or sustained growth rates typical of mid-tier gaming channels.

How our pricing estimate works for Games O Jean Luca

The estimated rate range ($145–$363, typical $242) is derived from an algorithmic model that multiplies subscriber count by niche-specific CPM benchmarks and applies platform and format multipliers for YouTube video integrations. The calculation does not yet incorporate direct community pricing data from brand deals or creator-reported rates; the estimate is therefore marked as metric-based calibration. The model accounts for gaming as a content category with established CPM ranges, adjusted for the creator's geographic location (Brazil) and audience tier classification (mid-tier, 121,000 subscribers). Actual rates depend on factors including audience demographics, engagement metrics, content format, advertiser category, and negotiated terms. For a complete explanation of the algorithmic methodology, rate factors, and how estimates are updated as community data accumulates, visit the /methodology page.