BriceBBrice
YouTubeFR

BriceBBrice

@bricebbriceyt

Description en cours depuis 1899... Contact professionnel: brice@cbwb.fr

1.4M

Subscribers

291.2M

Total views

804

Videos

Avg views (recent)

not yet captured

About BriceBBrice

BriceBBrice is a French gaming creator on YouTube with 1,400,000 subscribers and 291,179,418 total views across 804 published videos. The channel operates primarily in the gaming category with secondary focus on entertainment content. Based on the subscriber count and view history, the channel has established a consistent presence in the gaming creator ecosystem, operating at a scale comparable to established mid-tier gaming channels. The creator's profile indicates a long-standing presence in the space, though detailed content strategy and upload cadence information is limited by available metadata. The channel's total view count reflects sustained audience engagement over its operational history. Professional inquiries can be directed to brice@cbwb.fr.

BriceBBrice's estimated sponsorship rates

BriceBBrice's estimated sponsorship rate for integrated YouTube video placements ranges from $1,008 to $2,520, with a typical rate of $1,680 per integrated video. This pricing reflects the creator's subscriber base of 1,400,000 and the niche CPM characteristics of gaming content on YouTube, adjusted for platform and format multipliers. The rate estimate is algorithmic and based on subscriber count calibrated against gaming-category benchmarks; it does not yet incorporate direct community data or historical campaign pricing. Creators at this subscriber tier with comparable gaming-focused audiences—such as Mexify Games (1,400,000 subs), Esoni TV (1,410,000 subs), and Gssspotted (1,410,000 subs)—typically operate within overlapping rate bands, though individual rates vary based on audience demographics, engagement metrics, and content format. Gaming content generally commands moderate CPM rates relative to finance or tech verticals, reflecting advertiser demand and audience composition. Exact pricing methodology and multiplier details are available on the /methodology page.

Who should partner with BriceBBrice?

BriceBBrice reaches 1,400,000 subscribers primarily interested in gaming content, with secondary entertainment appeal. The audience tier is classified as high based on subscriber scale. The creator's 291,179,418 total views indicate sustained engagement across a gaming-focused demographic. Gaming audiences on YouTube typically attract brands in several categories: gaming hardware and peripherals, esports platforms, gaming software and digital titles, streaming services with gaming libraries, and consumer electronics with gaming positioning. Secondary entertainment appeal may also attract general entertainment brands, lifestyle products, and media platforms. Peer creators operating at similar scale—including Mexify Games and Esoni TV, both at approximately 1,410,000 subscribers—serve comparable audience segments within the gaming vertical. The French origin of the channel may indicate a significant portion of the audience is French-speaking or European-based, though geographic audience breakdown data is not currently available. Average view counts for recent content are not yet tracked in our system.

BriceBBrice's growth and performance

BriceBBrice was first tracked on 2026-05-11 at 1,400,000 subscribers. The latest snapshot, also from 2026-05-11, shows 1,400,000 subscribers, representing a change of zero subscribers over a one-day observation span. This single-day snapshot provides insufficient data to characterize growth trends or trajectory. Longer-term growth history and monthly or quarterly subscriber velocity are not yet available in our tracking system. To assess meaningful growth patterns, additional snapshots over weeks or months would be required.

How our pricing estimate works for BriceBBrice

The rate estimate is algorithmic, derived from the creator's subscriber count (1,400,000) multiplied by estimated niche CPM for gaming content, then adjusted by platform and format multipliers specific to YouTube integrated video placements. The estimate is calibrated against gaming-category benchmarks but does not yet incorporate direct community data points (such as historical campaign pricing or engagement metrics). The low, typical, and high estimates reflect variance in CPM assumptions within the gaming vertical. For detailed explanation of CPM assumptions, platform multipliers, and the full pricing model, see the /methodology page. As more campaign and engagement data is collected, algorithmic estimates are refined to improve accuracy.