AWARIZ
@awariz
Je suis AWARIZ, YouTubeur spécialisé dans les vidéos Minecraft roleplay scénarisé. Merci infiniment 600 000 abonnés !! 🔥 Abonne-toi ! Contact Professionnelle: awariz@drizztagency.fr
679K
Subscribers
235.6M
Total views
1.47K
Videos
—
Avg views (recent)
not yet captured
About AWARIZ
AWARIZ is a French-language gaming creator on YouTube specializing in scripted Minecraft roleplay content. With 679,000 subscribers and 235.6 million total views across 1,474 published videos, AWARIZ operates in a competitive niche focused on narrative-driven Minecraft gameplay. The channel's bio indicates recent milestone celebration at 600,000 subscribers, suggesting steady audience growth prior to the current tracking period. Professional inquiries are directed to awariz@drizztagency.fr. The creator's output volume—nearly 1,500 videos—reflects a consistent publishing cadence typical of gaming channels targeting younger demographics who consume Minecraft content regularly. AWARIZ's focus on roleplay scenarios rather than pure gameplay mechanics or tutorials positions the channel within the entertainment-oriented segment of gaming content, where narrative structure and character development drive viewer engagement alongside gameplay skill demonstration.
AWARIZ's estimated sponsorship rates
AWARIZ's estimated sponsorship rate for integrated YouTube video placements ranges from $815 (low) to $2,037 (high), with a typical rate of $1,358 per video. This pricing reflects the creator's mid-tier audience classification and subscriber base of 679,000. The estimate is derived algorithmically using subscriber count, niche-specific CPM benchmarks, and platform-format multipliers; see the methodology page for the full calculation framework. Rates at this level are consistent with peers of similar scale: Fiouze (681,000 subs), Mazen Plays (673,000 subs), and ogryzek (693,000 subs) occupy comparable market positions. Gaming content typically commands lower CPMs than finance or technology verticals, reflecting advertiser demand patterns and audience demographics. The French-language focus and Minecraft specialization further refine the niche CPM, as branded integrations in this space often target gaming peripheral manufacturers, educational platforms, or entertainment services rather than high-margin B2B sectors. Sponsorship value is also influenced by video format—longer-form roleplay content allows more natural integration opportunities than short-form clips, potentially supporting rates at the higher end of this range for premium brand partnerships.
Who should partner with AWARIZ?
AWARIZ reaches approximately 679,000 subscribers, predominantly through Minecraft roleplay content that appeals to gaming audiences interested in narrative-driven gameplay. The 235.6 million total view count indicates strong cumulative reach, though current monthly view data is not yet available in our tracking system. Peer analysis suggests the audience tier aligns with mid-market gaming creators: Fiouze, Mazen Plays, ogryzek, VURAL, and نينجا جيمنج NINJA Gaming all operate within a 673,000–698,000 subscriber range, indicating a saturated but viable segment. Brands targeting this audience typically include gaming hardware manufacturers (peripherals, headsets, chairs), esports platforms, game publishers, educational gaming tools, and entertainment streaming services. The Minecraft-specific focus narrows the addressable brand set to those with products or services relevant to the broader gaming and creative communities. Scripted roleplay content attracts viewers seeking entertainment value alongside gameplay, suggesting an audience demographic skewed toward younger viewers (likely 8–24 years old) with disposable income or parental purchasing influence. Geographic concentration in French-speaking regions (France, Belgium, Switzerland, parts of Canada) influences brand suitability; campaigns targeting Francophone markets or multilingual audiences may find particular value in this creator's reach.
AWARIZ's growth and performance
AWARIZ was first tracked on 2026-05-11 at 679,000 subscribers. The latest snapshot, also dated 2026-05-11, shows no change in subscriber count over the one-day observation window. This single-day span provides insufficient data to assess meaningful growth trends or velocity. Historical view-count data and longer-term subscriber trajectory are not yet available in our system. To establish reliable growth patterns, additional snapshots over weeks or months would be required. Creators in the gaming niche often experience episodic growth tied to viral video performance or algorithm promotion rather than linear gains, so a longer observation period is necessary to distinguish signal from noise.
How our pricing estimate works for AWARIZ
AWARIZ's estimated sponsorship rate is calculated algorithmically using three primary inputs: subscriber count (679,000), niche-specific CPM (cost per thousand impressions for gaming content), and platform-format multipliers for YouTube video integrations. The estimate does not rely on direct historical pricing data from the creator—we have zero community data points (prior brand deals or disclosed rates)—so the range reflects statistical modeling based on comparable creators and category benchmarks. The low, typical, and high estimates correspond to different integration depths and audience engagement assumptions. For a detailed explanation of how CPM benchmarks are derived, how platform and format multipliers are applied, and how subscriber counts are converted to estimated revenue, see our methodology page. All estimates are updated as new data becomes available; rates may shift if subscriber count, engagement metrics, or niche CPM trends change significantly.