バーチャル債務者youtuber天開司
@tenkaitsukasa· YouTube·Entertainment·Japan· data refreshed 2026-10-26View channel ↗- Subscribers
- 366K
- Average views
- 31.7K last 19 videos
- 90-day growth
- +0.0%
- Brand partners seen
- 0
The least a brand should pay for a dedicated video here:
$•,•••| Integration (60–90 s) | $••• |
|---|---|
| Short / Reel | $••• |
- ☐ Owns the channel
- ☐ Reach matches real views
- ☐ No fraud record
- ☐ Category is accurate
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About バーチャル債務者youtuber天開司
バーチャル債務者youtuber天開司 (@tenkaitsukasa) is an entertainment creator on YouTube based in Japan, with 366K subscribers, 188.3M total views and 3.71K videos.
Vtuber / 個人勢 / BANs筆頭 / MAS-RAO(剛) / ゲーム実況 / 音楽 / お仕事の依頼はこちら ハッシュタグ 汎用 #天開司 ファンアート #天絵画 (RT、配信での紹介あり) ファンアート #非公開司 (RT、配信での紹介なし)
バーチャル債務者youtuber天開司 (Tenkai Tsukasa) is a Japanese VTuber and independent creator operating under the gaming category, with secondary focus on music and entertainment content. The creator is affiliated with BANs and MAS-RAO(剛), and operates as an independent talent (個人勢). The channel specializes in game commentary and streaming (ゲーム実況), alongside music production and entertainment content. The creator maintains an active community engagement strategy through branded hashtags: #天開司 for general content, #天絵画 for fan art with creator retweets and broadcast features, and #非公開司 for fan art without broadcast promotion. The channel's content approach combines real-time gaming reaction, music composition, and entertainment commentary, positioning it within the broader Japanese VTuber ecosystem.
Who should partner with バーチャル債務者youtuber天開司?
The audience is primarily Japanese-language and gaming-focused, with secondary engagement in music and entertainment verticals. Relevant brand categories for partnership include gaming hardware and software publishers, music production tools and platforms, entertainment merchandise, streaming hardware (microphones, capture cards, lighting), and gaming-adjacent consumer electronics. The independent VTuber positioning appeals to brands targeting niche, highly-engaged communities rather than mainstream mass-market audiences. The creator's use of structured fan-art hashtags with differential promotion (#天絵画 with retweets vs. #非公開司 without) suggests a sophisticated community management approach, indicating audience loyalty and creative participation. Peer audiences of similar scale—including Ausan Gaming, Rocket Beans Gaming, and バンビー—share comparable gaming-primary demographics, making cross-creator campaign analysis relevant for category benchmarking.