Mednasah
@mednasah· YouTube·Gaming·United States· data refreshed 2026-10-26View channel ↗- Subscribers
- 288K
- Average views
- 88.9K last 24 videos
- 90-day growth
- +1.4%
- Brand partners seen
- 1
The least a brand should pay for a dedicated video here:
$•,•••| Integration (60–90 s) | $••• |
|---|---|
| Short / Reel | $••• |
- ☐ Owns the channel
- ☐ Reach matches real views
- ☐ No fraud record
- ☐ Category is accurate
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About Mednasah
Mednasah (@mednasah) is a gaming creator on YouTube based in United States, with 288K subscribers, 75.7M total views and 1.23K videos.
The eFootball institution! ➡️ Most watched eFootball Streamer worldwide on Twitch ➡️ +113 Win Streak Record eFootball Division Ranking ➡️ National eFootball Player for Germany ➡️ Saudi Arabia eFootball National Head Coach ➡️ Personal Coach for Div 9 Players up to PRO Players ➡️ Caster/Expert for FC Bayern eSports ➡️ Caster/Expert for Global eSports Games ➡️ Caster/Expert for AFC eAsian Cup ➡️ Brand Ambassador for Global eSports Federation Impressum https://rahft.com/talents/mednasah/#imprint
The channel positions itself as an institution within competitive eFootball, combining streaming content with professional esports involvement. The creator also serves as a caster and expert analyst for FC Bayern eSports, Global eSports Games, and the AFC eAsian Cup, while holding an ambassador position with the Global eSports Federation. This combination of competitive credentials, coaching experience, and broadcast expertise positions the channel within the professional esports segment rather than casual gaming entertainment.
Who should partner with Mednasah?
The channel's positioning as a coaching resource and professional player suggests an audience skewed toward competitive players, esports enthusiasts, and viewers interested in high-level gameplay analysis. Relevant brand categories for this audience include esports platforms and tournaments, gaming peripherals and hardware, esports coaching services, and professional gaming organizations. The creator's roles as a national team player and coach indicate potential reach into esports federation audiences and institutional buyers within the competitive gaming space. Geographic concentration likely includes Germany and the Middle East given the stated national team affiliations, though the US-based channel may also reach global esports audiences. Peer audiences at similar scale—such as LCK-Carry's League of Legends competitive focus and jessndti's gaming content—suggest that sponsorship opportunities align with esports-native brands and competitive gaming platforms rather than mainstream consumer gaming.