KingOfYouTube
@kingofyoutube1
Se inscreva no canal! (E ATIVE O SININHO) 🔔 ⭐ Contato Comercial ✉️ WelixComercial@gmail.com ⭐ Para Fãs 💌 WelixMensagens@gmail.com © Não re-utilize NENHUM vídeo, thumbnail ou identidade visual do meu canal sem autorização.
5.1M
Subscribers
918.7M
Total views
4.67K
Videos
—
Avg views (30d)
as of 2026-05-11
Integrated video price
Algorithmic estimateLow
$3,672
Typical
$6,120
High
$9,180
Range is the pure algorithmic estimate from audience size, niche CPM, geo and format multipliers. How this works →
Pricing model
Algorithmic estimate
Pure algorithmic estimate, $3,672 – $9,180 per integrated placement. No community data points yet. See methodology →
About KingOfYouTube
KingOfYouTube is a gaming-focused YouTube creator based in Brazil with 5.1 million subscribers and over 918 million total views across 4,668 published videos. The channel operates under the handle @kingofyoutube1 and maintains a direct commercial contact email (WelixComercial@gmail.com) for brand partnership inquiries. The creator's bio emphasizes subscription and notification-bell activation, a standard engagement practice in the gaming category. With a substantial video library spanning thousands of uploads, the channel has accumulated significant watch time within the gaming vertical. The creator explicitly prohibits unauthorized reuse of video content, thumbnails, or visual identity without permission—a common protective measure among established channels with substantial original-content libraries. The channel operates from Brazil and serves a primarily Portuguese-language audience, positioning it within the Latin American gaming creator ecosystem where audience scale and engagement patterns differ from English-language markets.
KingOfYouTube's estimated sponsorship rates
KingOfYouTube's estimated sponsorship rate for an integrated YouTube video ranges from $3,672 (low) to $9,180 (high), with a typical rate of $6,120. This pricing reflects the creator's high audience tier classification, driven primarily by the 5.1 million subscriber base. Gaming category CPM rates vary significantly by geography and audience composition; Brazilian creators typically command lower per-view rates than English-language counterparts, though absolute deal values remain substantial at scale. The rate estimate is algorithmic and based on subscriber count multiplied by niche-specific CPM benchmarks and platform-format multipliers. Peer creators in the gaming niche operate at comparable subscriber scales: SPIDER GAMER (5.15 million), Solom (5.17 million), SQUEEZIE GAMING (5.08 million), Barış G (5.08 million), and Gronkh (5.04 million) all cluster within a narrow band, suggesting relatively uniform pricing within this tier. Geographic location and audience demographics—particularly the concentration of Brazilian viewers—influence the rate structure relative to creators with predominantly North American or Western European audiences. Brands should note that actual rates may vary based on content category alignment, audience engagement metrics, and negotiated terms.
Who should partner with KingOfYouTube?
KingOfYouTube reaches 5.1 million subscribers primarily interested in gaming content. The audience is concentrated in Brazil and Portuguese-language markets, reflecting the creator's geographic base and language preference. Gaming audiences at this scale typically span multiple sub-genres—including competitive multiplayer, single-player narrative games, mobile gaming, and streaming-culture commentary—though the specific content mix is not detailed in available data. Brands targeting gaming audiences through this creator should consider the demographic composition typical of Brazilian gaming communities: a mix of casual and hardcore players, ranging from teenage to adult audiences, with strong engagement in esports-adjacent content and gaming hardware discussions. The 918 million total views indicate sustained audience retention across the channel's 4,668-video catalog, suggesting consistent content consumption rather than isolated viral moments. Comparable creators like SQUEEZIE GAMING and Barış G operate within the same subscriber tier and likely reach overlapping audience segments, though regional and content-specific variations exist. Brands in gaming hardware, esports platforms, mobile games, and gaming-adjacent categories (energy drinks, streaming services, tech peripherals) represent typical partnership categories for creators at this scale. The audience's Portuguese-language preference and Brazilian geographic concentration make this creator particularly valuable for brands seeking Latin American market penetration.
KingOfYouTube's growth and performance
KingOfYouTube's subscriber count was recorded at 5.1 million on the first tracked date (May 11, 2026) and remained at 5.1 million on the latest snapshot (May 11, 2026), representing zero net change over a one-day observation window. This single-day span is insufficient to establish meaningful growth trends or velocity. Average view counts for the last 30 days are not yet available in the dataset. To assess this creator's growth trajectory, longer historical data spanning weeks or months would be required. The substantial video library (4,668 published videos) and accumulated view total (918.7 million) indicate the channel has been active and accumulating audience for an extended period, but current snapshot data does not permit analysis of recent acceleration, plateau, or decline patterns.
How our pricing estimate works for KingOfYouTube
The estimated sponsorship rate is calculated algorithmically using subscriber count, niche-specific CPM (cost per thousand views), and platform-format multipliers. For YouTube integrated video sponsorships, the formula accounts for the gaming category's typical CPM range and adjusts for geographic factors—in this case, a Brazil-based creator serving primarily Portuguese-language audiences. The estimate is classified as metric-based with zero community data points, meaning it relies on aggregate benchmarking rather than direct historical deal data from this creator. The 'high audience tier' classification reflects the 5.1 million subscriber threshold relative to the broader creator population. Actual rates depend on variables not captured in the algorithmic model: audience engagement metrics (watch time, comment rates, click-through rates), content category alignment with brand objectives, exclusivity terms, and negotiated deal structure. For a detailed explanation of the pricing methodology and multiplier assumptions, see the /methodology page.