EmirhanCTN Roblox
@emirhanctn-roblox· YouTube·Gaming·Turkey· data refreshed 2026-10-31View channel ↗- Subscribers
- 1.12M
- Average views
- 227.3K last 25 videos
- 90-day growth
- +0.9%
- Brand partners seen
- 0
The least a brand should pay for a dedicated video here:
$•,•••| Integration (60–90 s) | $••• |
|---|---|
| Short / Reel | $••• |
- ☐ Owns the channel
- ☐ Reach matches real views
- ☐ No fraud record
- ☐ Category is accurate
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About EmirhanCTN Roblox
EmirhanCTN Roblox (@emirhanctn-roblox) is a gaming creator on YouTube based in Turkey, with 1.12M subscribers, 362.9M total views and 1.03K videos.
💖Merhaba Arkadaşlar! Roblox dünyasında eğlenceli maceralara atılmaya hazır mısınız?🌈 Efsanevi videolarım ve komik kişiliğimle sizi güldüreceğim.🌌 Abone olun ve bu heyecanı birlikte yaşayalım! CERENİMO✌️ 100,000✅ 200,000✅ 300,000✅ 400,000✅ 500,000✅ 600,000✅ 700,000✅ 800,000✅ 900,000 ✅ 1,000,000✅✨🙏
The channel focuses on Roblox gameplay content, combining entertainment-focused commentary with comedic personality-driven narratives. The creator's bio emphasizes fun adventures within the Roblox ecosystem and positions the channel as a source of humor and engagement for its audience.
The creator operates primarily in Turkish, serving a regional audience in Turkey and Turkish-speaking communities. Content strategy centers on Roblox-specific gameplay scenarios, suggesting a focused niche within the broader gaming category rather than multi-game coverage.
The creator accepts sponsorship inquiries through, indicating openness to brand partnerships and commercial collaborations.
Who should partner with EmirhanCTN Roblox?
The audience skews toward viewers seeking entertainment-focused gaming narratives rather than competitive or tutorial-based Roblox content, based on the creator's emphasis on comedic personality and adventure-driven storytelling.
The primary geographic and linguistic audience is Turkish-speaking, with the channel operating in Turkish language. This positions the creator within the Turkish gaming creator ecosystem, alongside peers like Byilhan Live who operate at equivalent scale within the same regional market.
Brand categories likely to align with this audience include gaming platforms and services, in-game cosmetics and virtual goods retailers, gaming peripheral manufacturers, entertainment streaming platforms, and youth-oriented consumer brands. The Roblox-specific focus suggests particular relevance for brands targeting the Roblox creator economy, platform-adjacent services, and general gaming merchandise. The audience demographic—inferred from Roblox's user base composition—skews younger, making the channel relevant for brands with youth and young-adult targeting objectives. Sponsorship inquiries should consider this audience composition when evaluating brand fit and messaging strategy.