BANGJBLOX
@bangjblox· YouTube·Entertainment·Indonesia· data refreshed 2026-10-31View channel ↗- Subscribers
- 5.59M
- Average views
- 112K last 23 videos
- 90-day growth
- +0.5%
- Brand partners seen
- 0
The least a brand should pay for a dedicated video here:
$•,•••| Integration (60–90 s) | $••• |
|---|---|
| Short / Reel | $••• |
- ☐ Owns the channel
- ☐ Reach matches real views
- ☐ No fraud record
- ☐ Category is accurate
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About BANGJBLOX
BANGJBLOX (@bangjblox) is an entertainment creator on YouTube based in Indonesia, with 5.59M subscribers, 2.93B total views and 3.19K videos.
Hallo Teman2, Nama aku BANGJBLOX kalian bisa panggil aku Bang J atau aku sering jadi Atun kalau aku peranin anak kecil... Instagram aku : @andi_jblox Tiktok aku : @bangjblox.tiktok Didalam Channel ini aku lebih fokus dalam bermain Role Play.. Yah Kadang2 aku sisipin game lain.. Tergantung request teman2 ya.. Nama Subscriber aku adalah JNATIONS Aku Upload Video (Diusahakan setiap hari..) Live Streaming (Kalau pas Gabut saja ehehehe..) Jangan lupa ya guys untuk di kasih like dan subscribenya ^^ Aku Berterima kasih banyak atas semua dukungannya ya teman2.. Sekian Teman2
BANGJBLOX, operating under the handle @bangjblox on YouTube, is a gaming content creator based in Indonesia. The channel primarily focuses on role-playing game content, occasionally incorporating other game titles based on audience requests. The creator, also known as Bang J or Atun in character, maintains an active presence on Instagram (@andi_jblox) and TikTok (@bangjblox.tiktok). Content is uploaded daily when possible, with live streams occurring intermittently. The channel's audience is referred to as 'JNATIONS'. The creator's primary language is not specified in the provided data, but the channel's origin suggests Indonesian as a likely primary language for content delivery and audience engagement.
Who should partner with BANGJBLOX?
This demographic is likely interested in video games across various platforms, gaming hardware, and related entertainment. Brands targeting this audience could include game developers and publishers, gaming accessory manufacturers, streaming platforms, and potentially even general entertainment or youth-oriented consumer goods. These creators often share similar audience demographics, making them relevant for brands seeking broad reach within the gaming community. The engagement with role-playing content suggests an audience that values narrative, character interaction, and immersive experiences within digital environments.