Esoni TV
YouTubePH

Esoni TV

@esonitv

🚀 For Sponsorships & Brand Promotions Email : esonibusiness@gmail.com

1.41M

Subscribers

305.5M

Total views

239

Videos

Avg views (recent)

not yet captured

About Esoni TV

Esoni TV is a gaming-focused YouTube creator based in the Philippines with 1,410,000 subscribers and 305,485,334 total views across 239 published videos. The channel operates primarily in the gaming category and maintains an active presence for brand partnerships, with direct contact available via esonibusiness@gmail.com for sponsorship inquiries.

The creator has accumulated substantial viewership over their publishing history, averaging approximately 1.28 million views per video. This volume places Esoni TV within the high-tier audience segment on the platform, indicating consistent audience engagement and reach. The Philippines-based creator serves a gaming audience in a region with growing digital media consumption and creator economy participation.

Esoni TV's subscriber base of 1.41 million positions the channel among established gaming creators. The channel's focus on gaming content aligns with one of YouTube's largest and most competitive content categories, where audience loyalty and consistent publishing are key drivers of growth. The creator's openness to sponsorships and brand promotions, as stated in the channel bio, indicates active participation in the creator economy.

Esoni TV's estimated sponsorship rates

Esoni TV's estimated sponsorship rates for integrated YouTube video placements range from $1,015 to $2,538, with a typical rate of $1,692 per video. This pricing reflects the creator's high-tier audience classification and subscriber base of 1.41 million.

Rate positioning is influenced by several factors specific to this creator's profile. Subscriber count directly correlates with reach and pricing power; at 1.41 million subscribers, Esoni TV matches the scale of comparable gaming creators including Any Austin and Gssspotted, both at identical subscriber counts. Geographic location in the Philippines may influence rates relative to creators in higher-CPM markets, though gaming content typically commands competitive rates across regions due to advertiser demand.

The gaming niche itself supports strong sponsorship valuations, as brands in hardware, software, esports, and gaming services actively seek creator partnerships. The creator's total view count of 305.5 million demonstrates sustained audience interest and platform authority within the category.

Rates are estimated algorithmically based on subscriber count, niche CPM benchmarks, and platform/format multipliers. Actual rates may vary based on campaign scope, audience demographics, engagement metrics, and direct negotiation. For specific pricing on a particular campaign, contact the creator directly at esonibusiness@gmail.com.

Who should partner with Esoni TV?

Esoni TV's audience of 1.41 million subscribers is concentrated in the gaming category, one of YouTube's largest and most engaged audience segments. Gaming audiences typically span multiple demographics but skew toward viewers aged 13–35 with strong interest in gameplay content, esports, gaming hardware, and interactive entertainment.

The creator's total view count of 305.5 million indicates sustained audience retention and repeat viewership, a marker of community loyalty common in gaming channels. This audience profile makes Esoni TV relevant to brands operating in several categories: gaming hardware and peripherals, esports platforms and tournaments, mobile and console game publishers, streaming services, gaming chairs and ergonomic products, energy drinks and snacks marketed to gamers, and gaming-adjacent software and services.

Comparable creators in the same subscriber tier—Any Austin, Gssspotted, Cocottee_, Mexify Games, and BriceBBrice—all operate within the gaming niche and serve similar audience segments. This peer group suggests that gaming audiences at the 1.4 million subscriber level represent a distinct market tier with established advertiser interest.

The Philippines-based location of Esoni TV means the audience likely includes significant Southeast Asian viewership, though YouTube's global reach means international viewers may also comprise a portion of the subscriber base. Gaming content typically transcends language barriers through gameplay footage and visual storytelling, broadening potential audience composition.

Esoni TV's growth and performance

Esoni TV was first tracked on 2026-05-11 at 1,410,000 subscribers. The latest snapshot, also from 2026-05-11, shows 1,410,000 subscribers, representing no change over a 1-day span. This single-day observation window is insufficient to assess meaningful growth trends or trajectory. Average views over the last 30 days are not yet available in the tracked data.

To establish growth patterns, longer historical data spanning weeks or months would be required. Interested parties should monitor the creator's channel directly for publishing frequency, view velocity on recent uploads, and subscriber trends over extended periods.

How our pricing estimate works for Esoni TV

Esoni TV's estimated sponsorship rates are calculated algorithmically using subscriber count (1,410,000), niche CPM benchmarks for gaming content, and platform/format multipliers specific to YouTube integrated video placements. The estimate does not incorporate community-submitted rate data, as none is currently available for this creator.

The pricing model reflects typical advertiser costs for reaching this creator's audience size and category, but actual rates depend on variables including audience demographics, engagement metrics, campaign duration, exclusivity terms, and direct negotiation between creator and brand. For a detailed explanation of the methodology, including how CPM multipliers are calibrated and how different platforms and formats affect pricing, see the /methodology page.

All metrics—subscriber count, view totals, and video count—are sourced directly from publicly available YouTube data. Growth snapshots are updated periodically; the current span covers only one day and does not support trend analysis.