ВЛАДУС ИГРАЕТ
YouTubegamingRU

ВЛАДУС ИГРАЕТ

@vladusgame

Бро, ПОДПИШИСЬ на канал ПРЯМО СЕЙЧАС! Не пожалеешь🔥😎 Регистрация в реестре РКН: https://clck.ru/3HtQBz

5.88M

Subscribers

2.55B

Total views

834

Videos

Avg views (30d)

as of 2026-05-11

Integrated video price

Algorithmic estimate

Low

$4,234

Typical

$7,056

High

$10,584

Range is the pure algorithmic estimate from audience size, niche CPM, geo and format multipliers. How this works →

Pricing model

Algorithmic estimate

Pure algorithmic estimate, $4,234 – $10,584 per integrated placement. No community data points yet. See methodology →

About ВЛАДУС ИГРАЕТ

ВЛАДУС ИГРАЕТ is a gaming content creator operating on YouTube with 5,880,000 subscribers and a catalog of 834 published videos. The channel has accumulated 2,553,674,255 total views, indicating sustained audience engagement across its gaming-focused content library. The creator operates from Russia and maintains an active presence on the platform. The channel's scale places it within the high-tier segment of gaming creators globally, comparable in subscriber count to established gaming channels such as Tyler & Snowi and Chuy Mine, both at 5,850,000 subscribers. The creator's total view count reflects a substantial body of published work and consistent viewer retention over time. Gaming remains the primary content category, with the channel's output spanning multiple video formats typical of the gaming vertical on YouTube.

ВЛАДУС ИГРАЕТ's estimated sponsorship rates

Estimated sponsorship rates for ВЛАДУС ИГРАЕТ range from $4,234 to $10,584 per integrated video placement, with a typical rate of $7,056. This pricing reflects the creator's position in the high-tier audience segment, driven primarily by a subscriber base of 5,880,000 accounts. Rate estimation for gaming creators at this scale is calibrated to niche-specific CPM benchmarks and YouTube's platform multipliers for video integrations. The creator's rates align closely with peer creators in the same gaming category—Vista Gamer (6,040,000 subs), Abdo Mando (6,050,000 subs), and Omz (5,950,000 subs) occupy comparable pricing bands. Geographic location (Russia) and audience composition also factor into the final rate structure. Brands seeking gaming-related sponsorships, product placements, or integrated endorsements should expect costs in this range. The estimate is algorithmic and based on subscriber count combined with gaming-category CPM data; actual rates may vary based on campaign scope, exclusivity terms, and direct negotiation. For detailed methodology on how rates are calculated, see the /methodology page.

Who should partner with ВЛАДУС ИГРАЕТ?

ВЛАДУС ИГРАЕТ's audience of 5,880,000 subscribers represents a consolidated gaming demographic on YouTube. The channel's 2,553,674,255 total views indicate broad appeal within the gaming vertical, suggesting content that resonates across multiple gaming interest segments. Gaming audiences on YouTube typically span casual players, competitive gaming enthusiasts, and entertainment-focused viewers seeking gameplay commentary, walkthroughs, or streamer-style content. Brands targeting this creator's audience should focus on gaming hardware manufacturers, game publishers, esports platforms, gaming peripherals (keyboards, mice, headsets), streaming software, and gaming-adjacent consumer electronics. Secondary opportunities exist in energy drinks, snack foods, and lifestyle brands with established gaming sponsorship programs. The creator's subscriber tier places the audience in the high-engagement category relative to YouTube's gaming ecosystem. Peer audiences of comparable scale—such as those of Tyler & Snowi and Chuy Mine—demonstrate sustained interest in gaming content, suggesting ВЛАДУС ИГРАЕТ's audience maintains similar viewing patterns and brand receptivity. Geographic reach and language composition of the audience should be verified directly with the creator, as this data is not yet available in our records.

ВЛАДУС ИГРАЕТ's growth and performance

Snapshot data for ВЛАДУС ИГРАЕТ covers a single tracking period from May 11, 2026, at 5,880,000 subscribers, with no change recorded over the 1-day observation window. This limited historical window does not provide sufficient data to assess growth trajectory, acceleration, or seasonal patterns. We do not yet have view-count history or multi-point subscriber snapshots needed to calculate growth rates. To establish meaningful growth metrics, longer-term tracking data across weeks or months would be required. Prospective brand partners should request historical subscriber and view data directly from the creator or via YouTube Analytics to evaluate channel momentum and audience development trends.

How our pricing estimate works for ВЛАДУС ИГРАЕТ

Rate estimates are calculated algorithmically using subscriber count as the primary input, combined with niche-specific CPM (cost per thousand impressions) benchmarks for the gaming category and YouTube's platform and format multipliers for video integrations. The estimate reflects typical market rates for creators at this subscriber tier in the gaming vertical. This particular estimate is marked as metric-based with zero community data points, meaning it derives from algorithmic calibration rather than from direct sponsorship deal reports. Actual rates depend on factors including campaign length, exclusivity, audience geography, and direct negotiation. For a complete explanation of the pricing model, multipliers, and confidence intervals, visit the /methodology page.