rootthegamer
@rootthegamer
25 yıldır oyun oynayan ve Counter-Strike 1.6 turnuvalarında uzun süre profesyonel olarak boy göstermiş biriyken, bu ilgiyi ve bilgiyi artık espor'a aktarıyorum. Maç sunuyorum, analiz yapıyorum bunun yanında oyunlarla ilgili bilgileri, tanıtımları veya yorumlamaları bulabileceğiniz videolar paylaşıyorum. Desteğiniz ve ilginiz için teşekkürler. / Hi, I'm a gamer and ex-professional cs 1.6 player who played in lots of competitive tournaments and has been playing games for 25 years. Nowadays I watch worldwide esport organizations, interested on casting and analyzing. I also make videos about games, game tips, and game related topics. Thanks for support. Beni takip etmeyi ve abone olmayı unutmayın! / Follow me & Subscribe! Thanks! https://www.x.com/rootthegamer https://www.instagram.com/rootthegamer/ https://kick.com/rootthegamer https://www.twitch.tv/rootthegamer https://www.youtube.com/c/rootthegamer
112K
Subscribers
15.4M
Total views
1.04K
Videos
—
Avg views (30d)
as of 2026-05-12
Integrated video price
Algorithmic estimateLow
$134
Typical
$224
High
$336
Range is the pure algorithmic estimate from audience size, niche CPM, geo and format multipliers. How this works →
Pricing model
Algorithmic estimate
Pure algorithmic estimate, $134 – $336 per integrated placement. No community data points yet. See methodology →
About rootthegamer
rootthegamer is a Turkish gaming creator with 112,000 YouTube subscribers and over 15.3 million total views across 1,044 published videos. The channel is built on a foundation of competitive gaming experience: the creator has played games for 25 years and competed professionally in Counter-Strike 1.6 tournaments for an extended period. This background informs the channel's current focus on esports coverage, match casting, and competitive game analysis. Beyond esports commentary, rootthegamer publishes educational and informational content about games, including game reviews, announcements, and critical commentary. The channel operates primarily in Turkish and serves an audience interested in both competitive gaming narratives and broader gaming culture. The creator's transition from professional player to content creator and analyst reflects a common career path in esports media, where competitive experience lends credibility to casting and strategic breakdown work.
rootthegamer's estimated sponsorship rates
rootthegamer's estimated rates for integrated YouTube video sponsorships range from $134 to $336 per video, with a typical rate of $224. This mid-tier pricing reflects the creator's 112,000-subscriber base and the gaming niche's typical cost-per-thousand-impressions (CPM) structure. Gaming content generally commands moderate CPM rates compared to finance or technology verticals, though competitive esports content can attract higher-value sponsorships from gaming hardware and software brands. The creator's subscriber count places them at parity with direct peers such as Liquid Productions (112,000 subs) and slightly below creators like 三浦大知のゲーム実況 (113,000 subs) and Estudio Zero-Jogos (113,000 subs). Geographic location in Turkey and primary-language audience may influence advertiser demand relative to English-language gaming creators. The estimate is algorithmic and based on subscriber count adjusted for niche and platform multipliers; actual rates depend on campaign specifics, audience demographics, and direct negotiation with brands.
Who should partner with rootthegamer?
rootthegamer's audience consists primarily of gaming enthusiasts with particular interest in competitive esports, Counter-Strike, and professional gaming narratives. The 15.3 million total views accumulated across 1,044 videos indicate consistent viewership, though recent average view-per-video data is not yet available. The channel's content mix—esports match casting, competitive game analysis, and game information videos—appeals to both casual gamers seeking entertainment and more engaged esports fans interested in professional-level strategy and tournament coverage. Given the creator's professional Counter-Strike background, the audience likely skews toward players and spectators of tactical, competitive multiplayer games. The Turkish-language primary audience suggests strong regional reach within Turkey and Turkish-speaking gaming communities. Relevant brand categories for sponsorship include gaming hardware manufacturers (peripherals, monitors, chairs), esports organizations, game publishers, streaming platforms, and gaming-focused software services. The channel's esports-analysis positioning differentiates it from pure entertainment gaming channels and may appeal to brands targeting competitive gaming demographics.
rootthegamer's growth and performance
Subscriber growth data is limited to a single snapshot: the channel was tracked at 112,000 subscribers on May 12, 2026, with no change recorded over the one-day observation window. This snapshot does not provide sufficient history to assess growth trajectory, seasonal patterns, or acceleration trends. Average view counts for the last 30 days are not yet available. To establish meaningful growth analysis, longer-term tracking data spanning weeks or months would be required. The creator's 1,044 published videos and 15.3 million cumulative views suggest sustained content production over time, but the rate of subscriber acquisition and recent momentum remain undetermined.
How our pricing estimate works for rootthegamer
The estimated rate range ($134–$336, typical $224) is calculated algorithmically using rootthegamer's subscriber count, the gaming niche's typical CPM (cost per thousand impressions), and YouTube platform and content-format multipliers. The estimate does not incorporate direct brand-deal data, as no community-reported sponsorship information is available. The 'mid' audience-tier classification reflects the 112,000-subscriber range relative to the broader creator distribution. For a detailed explanation of the pricing model, CPM assumptions, and multiplier methodology, see the /methodology page. All figures are based on data current as of the latest snapshot; historical growth and engagement metrics are limited and should be verified with the creator directly for campaign planning.