Max e Gigino ROBLOX
@maxegiginoroblox· YouTube·Gaming·Italy· data refreshed 2026-10-26View channel ↗- Subscribers
- 157K
- Average views
- 112.3K last 25 videos
- 90-day growth
- +0.6%
- Brand partners seen
- 0
The least a brand should pay for a dedicated video here:
$•,•••| Integration (60–90 s) | $••• |
|---|---|
| Short / Reel | $••• |
- ☐ Owns the channel
- ☐ Reach matches real views
- ☐ No fraud record
- ☐ Category is accurate
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About Max e Gigino ROBLOX
Max e Gigino ROBLOX (@maxegiginoroblox) is a gaming creator on YouTube based in Italy, with 157K subscribers, 49.3M total views and 398 videos.
Due completi IMBECILLI che giocano a Roblox! (Gigino un pò di più) Ma almeno il divertimento è ASSICURATO!😂 In Elenco AGCOM
The channel focuses on Roblox gameplay with comedic commentary, positioning itself around the premise of "complete idiots playing Roblox" with an emphasis on entertainment value. The creator is registered in the AGCOM (Autorità per le Garanzie nelle Comunicazioni) database, Italy's communications regulator, indicating compliance with local content standards.
The channel operates primarily in Italian, reflecting its domestic audience base. The comedic framing of Roblox gameplay distinguishes the channel within a crowded gaming category, appealing to viewers seeking entertainment-forward rather than purely instructional or competitive content.
Who should partner with Max e Gigino ROBLOX?
Brand categories well-suited to this audience include gaming platforms and in-game monetization services, digital entertainment subscriptions, gaming peripherals and hardware, mobile and PC gaming apps, and youth-oriented consumer products. The comedic secondary category broadens appeal to general entertainment and lifestyle brands seeking younger, humor-responsive audiences. Roblox-specific advertisers—including in-game item marketplaces, Robux resellers, and Roblox-adjacent platforms—represent a direct vertical alignment.
Italian regional focus means advertiser interest will likely concentrate on brands with European distribution or Italian-market emphasis, though gaming and entertainment verticals operate with less geographic constraint than localized services.