B2のゆっくりゲーム実況
@b2のゆっくりゲーム実況
スマブラでクソコンボとクソムーブを無限に生み出してる人 私がゲームをゆっくりやっているだけで「ゆっくりボイス」による実況ではありません! チャンネルアイコン、ヘッダー、EDのムービーは常時募集しています! ◆動画投稿のタイミング ・月~金 17時~18時ぐらい ・土、日、祝日 12時ぐらい ◆サブチャンネル(他ゲー無、実写、お喋りのごった煮チャンネル) https://www.youtube.com/channel/UCmTVW7wEeYrKR-sNf-khogA ◆Twitter https://twitter.com/b2_alice ◆プレイヤーとしての戦績 ・スマメイト最高レート 1811 ・世界戦闘力 魔境卒業 ・タミスマ ガノンドロフ限定トーナメント ベスト16 ・メインキャラ ガノンドロフ ━━━━━━━↓昔の話↓━━━━━━━━ スマブラSPのゆっくり実況動画を上げてきます! 主にガノンドロフでVIPをどのように戦っていけば良いか発信しています! ◆主な発信内容 ・ガノンドロフの立ち回りやコンボ ・ガノンドロフから見た対キャラ考察 ・VIPを維持し勝率を伸ばすためにはどうすればよいか
144K
Subscribers
243.1M
Total views
2.63K
Videos
—
Avg views (30d)
as of 2026-05-11
Integrated video price
Algorithmic estimateLow
$173
Typical
$288
High
$432
Range is the pure algorithmic estimate from audience size, niche CPM, geo and format multipliers. How this works →
Pricing model
Algorithmic estimate
Pure algorithmic estimate, $173 – $432 per integrated placement. No community data points yet. See methodology →
About B2のゆっくりゲーム実況
B2のゆっくりゲーム実況 is a Japanese gaming channel with 144,000 subscribers and 243.1 million total views across 2,627 published videos. The channel focuses on Super Smash Bros. Ultimate gameplay, primarily featuring the character Ganondrof. Despite the channel name's reference to "ゆっくり" (slow/leisurely), the creator clarifies that videos use slow gameplay commentary rather than the synthetic "ゆっくり voice" narration style common in Japanese gaming content.
The creator maintains competitive credentials in Smash Bros., including a Smash.gg rating peak of 1811 and "魔境卒業" (Makyou graduation) status in world battle power rankings. Content emphasizes character-specific strategy, including Ganondrof combo execution, matchup analysis against other characters, and VIP rank maintenance techniques. The channel operates on a consistent publishing schedule: weekdays between 17:00–18:00 JST, and weekends/holidays around 12:00 JST.
The creator maintains supplementary presence through a secondary channel featuring unrelated games, live-action content, and casual discussion, plus active Twitter engagement. Channel artwork, headers, and ending credits are noted as open to community submissions.
B2のゆっくりゲーム実況's estimated sponsorship rates
Estimated integration rates for a single YouTube video range from $173 to $432, with a typical rate of $288. This mid-tier pricing reflects the channel's 144,000-subscriber base within the gaming niche, which typically commands lower cost-per-thousand-impressions (CPM) than finance, technology, or business categories, though rates vary by audience geography and engagement patterns.
The estimate is calibrated against peer creators of similar scale: العاب فله - Fulla Games (145,000 subs), ShiquiRbx (145,000 subs), MaX gamerz BD (146,000 subs), Morten Gaming (147,000 subs), and HikaGaming (147,000 subs) all operate in the same subscriber band. Gaming content typically attracts younger, international audiences with lower advertiser demand per view compared to niche categories like personal finance or B2B software.
The rate estimate is algorithmic, derived from subscriber count, estimated niche CPM, and platform/format multipliers. Actual rates depend on audience composition (geographic distribution, age, income level), engagement metrics, brand safety considerations, and campaign-specific requirements. For detailed methodology, see the /methodology page.
Who should partner with B2のゆっくりゲーム実況?
The channel's 243.1 million cumulative views indicate a primarily Japanese gaming audience with secondary international reach, typical of Smash Bros. competitive content. The subscriber base aligns with mid-tier gaming creators, suggesting an audience concentrated in the 15–35 age range with active interest in fighting-game strategy and character-specific optimization.
Brand fit extends to gaming hardware manufacturers, esports platforms, gaming peripherals (controllers, headsets, monitors), and Smash Bros.–adjacent merchandise. Secondary opportunities include fitness and ergonomics brands targeting competitive gamers, energy drink and snack categories popular in gaming communities, and educational platforms offering game analysis or competitive coaching.
The channel's emphasis on character-specific strategy and ranked-mode progression appeals to audiences seeking competitive improvement content rather than entertainment-focused gameplay. This positions the creator favorably for sponsorships from fighting-game tournament organizers, competitive gaming coaching services, and gaming chair or desk manufacturers. The consistent publishing schedule and established audience suggest reliable viewership for integrated brand placements, though the niche focus on a single game limits broader gaming-industry appeal compared to multi-game creators.
B2のゆっくりゲーム実況's growth and performance
Growth data is limited to a single snapshot, captured on 2026-05-11 at 144,000 subscribers with no measurable change over the one-day observation window. Average view counts for the last 30 days are not yet available in the tracking history. Without longer-term historical data, subscriber velocity and audience expansion trends cannot be assessed. Future snapshots will establish whether the channel is experiencing growth, plateau, or decline relative to peers in the mid-tier gaming category.
How our pricing estimate works for B2のゆっくりゲーム実況
The rate estimate is algorithmic, calculated by multiplying estimated subscriber-derived monthly views by a niche-specific CPM (cost per thousand impressions), then applying platform and format multipliers. Gaming content typically operates at lower CPM than finance or B2B categories due to audience demographics and advertiser competition. The estimate reflects YouTube integrated video placements and does not account for sponsorship premiums, exclusivity clauses, or performance-based adjustments. Actual rates depend on audience geography, engagement metrics, brand safety, and campaign scope. See /methodology for the full formula and calibration details.